Dota 2

Disruptor

Intelligence ranged hero, often played as a support, disabler or nuker.

Disruptor
Intelligence

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

122 lines of changes across 37 patches, condensed below to the ones that still matter.

28 buffs and 19 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Thunder Strike Mana Cost decreased from 125/130/135/140 to 115/120/125/130adjusted 15 times across 15 patches, net buff
  • ▲
    Kinetic Fence Formation Delay increased from 0.4s to 1sadjusted 6 times across 1 patch, net buff
  • ▲
    Glimpse Now deals 20/25/30/35% of the distance traveled as damage. Max damage remains 100/160/220/280adjusted 11 times across 9 patches, net buff
  • ▼
    Kinetic Field Cooldown increased from 20/17/14/11s to 20/18/16/14sadjusted 5 times across 5 patches, net nerf
  • ▲
    Static Storm Cooldown increased from 90/80/70s to 100/85/70sadjusted 6 times across 5 patches, net buff
  • ▼
    Thunder Strike Info Slow duration with Thunderstorm facet decreased from 0.8s to 0.6s

Innate

  • ◆
    Electromagnetic Repulsion Whenever Disruptor takes more than 250 damage from enemies within 400 range, all nearby units are pushed to a 400 unit distance from Disruptor. Cooldown: 4s. Damage counter resets within 7sadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Scepter no longer increases duration from 5 to 7
  • ▼
    Shard Now granted by Aghanim's Shardchanged 14 times, latest shown

Base stats

  • ▲
    Base Intelligence increased from 20 to 21
  • ▲
    Attack Range increased from 600 to 625
  • ▲
    Base Movement Speed increased from 295 to 300
  • ▲
    Damage at level 1 increased from 47-51 to 48-52
Talents changed
  • ◆
    Lv10 talent -3s Kinetic Field Cooldown replaced with +20 Movement Speed
  • ◆
    Lv15 talent +10%/300 Glimpse Distance To Damage/Max increased to +15%/300
  • ◆
    Lv20 talent +150 Electromagnetic Repulsion Radius/Knockback replaced with +75 Static Storm Radius
  • ◆
    Lv25 talent -12s Glimpse Cooldown replaced with 2 Glimpse Charges
  • ◆
    Talent As a result, increases overall duration from 6s to 9s

Facets were part of the game from 7.36 and were removed in 7.41. Disruptor had 18 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▲
    Base stats Base Intelligence increased from 20 to 21
  • ▲
    Base stats Damage at level 1 increased from 47-51 to 48-52
Current abilities
  • Thunder StrikeRepeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for x1.75 seconds. Provides vision of its target.
  • GlimpseTeleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.
  • Kinetic FieldAfter a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
  • Kinetic FenceAfter a short formation time, creates a wall out of kinetic energy that enemies cannot pass.
  • Electromagnetic Repulsion innateWhenever Disruptor takes more than 250 damage from any source within 400 radius, all nearby enemies within take damage equal to 1.5x of Disruptor's Intelligence, and are pushed back up to a 400 distance away.
  • Static StormCreates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.

What players buy on Disruptor

Starting items

Mid game

  • Arcane Boots 1500gReworked in 7.35

    Restores mana for you and nearby allies, which suits a support who casts a lot

  • Makes an ally hard to hit and shields magic damage

  • Pavise 1350gNew in 7.33

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Disruptor change, patch by patch

All 122 changes Valve listed for Disruptor since patch 7.12, newest first. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▲
    Base stats Base Intelligence increased from 20 to 21
  • ▲
    Base stats Damage at level 1 increased from 47-51 to 48-52

Patch 7.41d

  • ▲
    Base stats Base Movement Speed increased from 295 to 300
  • ▲
    Thunder Strike Mana Cost decreased from 125/130/135/140 to 115/120/125/130

Patch 7.41

  • ▲
    Electromagnetic Repulsion Now deals damage equal to 1.5x of Disruptor's Intelligence
  • ▲
    Thunder Strike Strike Damage increased from 25/55/85/115 to 30/60/90/120
  • ▼
    Thunder Strike No longer upgraded with Aghanim's Shard
  • ◆
    Kinetic Fence Now granted by Aghanim's Shard
  • ▼
    Kinetic Fence No longer shares level with Kinetic Field. Has only one level instead
  • ▲
    Kinetic Fence Cast Range increased from 1050 to 1200
  • ▲
    Kinetic Fence Cooldown decreased from 20/18/16/14s to 14s
  • ▲
    Kinetic Fence Duration increased from 2.6/3.2/3.8/4.4s to 4.4s
  • ▲
    Kinetic Fence Can be increased with Kinetic Field Duration talent
  • ▼
    Kinetic Fence Formation Delay increased from 0.4s to 1s
  • ▲
    Lv15 talent Level 15 Talent +10%/300 Glimpse Distance To Damage/Max increased to +15%/300
  • ◆
    Lv20 talent Level 20 Talent +150 Electromagnetic Repulsion Radius/Knockback replaced with +75 Static Storm Radius
  • ◆
    Lv25 talent Level 25 Talent +150 Static Storm Radius replaced with +6 Thunder Strike Strikes (also decreases Strike Interval by 50%)
  • ◆
    Talent As a result, increases overall duration from 6s to 9s
  • ◆
    Lv25 talent Level 25 Talent -12s Glimpse Cooldown replaced with 2 Glimpse Charges

Patch 7.39e

  • ▼
    Facet Slow duration bonus decreased from +100% to +75%
  • ▼
    Facet Total duration decreased from 0.6s to 0.525s
  • ▼
    Static Storm Cooldown increased from 90/80/70s to 100/85/70s

Patch 7.39c

  • ▼
    Electromagnetic Repulsion Cooldown increased from 4s to 5s
  • ▼
    Lv20 talent Level 20 Talent Kinetic Field Duration decreased from +1.5s to +1s

Patch 7.39b

  • ▼
    Thunder Strike Slow duration decreased from 0.4s to 0.3s
  • ▼
    Thunder Strike Info Slow duration with Thunderstorm facet decreased from 0.8s to 0.6s

Patch 7.39

  • ◆
    Facet Now also increases slow duration from 0.4s to 0.8s
  • ◆
    Facet Fixed an error that displayed incorrect wall length in tooltips and description
  • ◆
    Facet It used to show Kinetic Field's 350 radius, but the actual length is 1200
  • ◆
    Facet Increases the max level of Electromagnetic Repulsion to 4, improves with Static Storm
  • ◆
    Facet Can be activated, targeting allied heroes or self. Manual cast deals damage equal to 10% of Disruptor's current health and sets ability on 26/20/14/8s cooldown. Cast Range: 600. Mana Cost: 50
  • ▼
    Thunder Strike Aghanim's Shard dormant duration decreased from 5s to 4s
  • ◆
    Lv15 talent Level 15 Talent +1.5s Static Storm Duration replaced with +60 Static Storm Max DPS
  • ◆
    Lv20 talent Level 20 Talent +0.6s Thunder Strike Slow Duration replaced with +150 Electromagnetic Repulsion Radius/Knockback
  • ▼
    Lv20 talent Level 20 Talent Kinetic Field Duration decreased from +2s to +1.5s

Patch 7.38

  • ◆
    Facet Now procs its effect on units within the Kinetic Field even if the initial target is outside of it
  • ▲
    Facet Base Charge Restore Time decreased from 20/18/16/14s to 20/17/14/11s
  • ▲
    Facet Mana Cost decreased from 70 to 50
  • ◆
    Facet Level 20 Talent +2s Kinetic Fence Duration replaced with +1 Kinetic Fence Charge
  • ▲
    Thunder Strike Radius increased from 240 to 260
  • ▲
    Lv10 talent Level 10 Talent Thunder Strike Damage per Strike increased from +10 to +15
  • ◆
    Lv10 talent Level 10 Talent -3s Kinetic Field Cooldown replaced with +20 Movement Speed
  • ▲
    Lv20 talent Level 20 Talent Thunder Strike Slow Duration increased from +0.5s to +0.6s

Patch 7.37e

  • ▲
    Lv15 talent Level 15 Talent Glimpse Max Damage increased from 280 to 300

Patch 7.37

  • ▲
    Facet Cast Range increased from 900 to 1050
  • ▲
    Glimpse Now deals 20/25/30/35% of the distance traveled as damage. Max damage remains 100/160/220/280
  • ◆
    Lv15 talent Level 15 Talent +275 Glimpse Max Damage replaced with +10%/+280 Glimpse Distance To Damage/Max Damage

Patch 7.36a

  • ▲
    Facet Formation Delay decreased from 0.75s to 0.4s
  • ◆
    Glimpse Can now be used on Lone Druid's Spirit Bear

Patch 7.36

  • ◆
    Electromagnetic Repulsion New Innate ability. Passive, can't be leveled up
  • ◆
    Electromagnetic Repulsion Whenever Disruptor takes more than 250 damage from enemies within 400 range, all nearby units are pushed to a 400 unit distance from Disruptor. Cooldown: 4s. Damage counter resets within 7s
  • ◆
    Facet Strikes all enemies within Kinetic Field
  • ◆
    Facet Replaces Kinetic Field with a new ability Kinetic Fence
  • ◆
    Facet Spell is vector targeted. Creates a single flat wall with a width of 1200. The wall is created after a 0.75s formation delay and has a duration of 2.6/3.2/3.8/4.4s. Has 2 charges with 20/18/16/14s base charge restore time
  • ◆
    Facet Level 10 Talent is -3s Kinetic Fence Charge Restore Time
  • ◆
    Facet Level 20 Talent is +2s Kinetic Fence Duration
  • ▼
    Thunder Strike No longer has any Kinetic Field interactions by default
  • ▼
    Thunder Strike Aghanim's Shard bonus range decreased from 800 to 400
  • ▼
    Thunder Strike Aghanim's Shard bonus strikes decreased from 2 to 1
  • ▼
    Thunder Strike Aghanim's Shard Duration on the ground decreased from 7s to 5s
  • ◆
    Glimpse Max Damage rescaled from 125/175/225/275 to 100/160/220/280
  • ▼
    Kinetic Field Cooldown increased from 20/17/14/11s to 20/18/16/14s
  • ▼
    Lv25 talent Level 25 Talent Static Storm Radius decreased from +200 to +150

Patch 7.35d

  • ▲
    Thunder Strike Slow Duration increased from 0.1/0.2/0.3/0.4s to 0.4s

Patch 7.35

  • ▲
    Thunder Strike Aghanim's Shard dormant duration increased from 5s to 7s
  • ▲
    Static Storm Radius increased from 500 to 550
  • ▲
    Lv15 talent Level 15 Talent Glimpse Max Damage increased from +250 to +275
  • ▲
    Lv20 talent Level 20 Talent Thunder Strike Slow Duration increased from +0.4s to +0.5s

Patch 7.34

  • ◆
    Thunder Strike If the target is trapped inside the Kinetic Field, Thunder Strike now hits all other enemies inside the field
  • ◆
    Lv10 talent Level 10 Talent +100 Thunder Strike Radius replaced with +10 Thunder Strike Damage per Strike

Patch 7.33d

  • ▼
    Base stats Base Damage decreased by 2
  • ◆
    Thunder Strike Strike Damage rescaled from 35/60/85/110 to 25/55/85/115

Patch 7.33

  • ◆
    Thunder Strike Aghanim's Shard Upgrade reworked
  • ◆
    Thunder Strike When cast on ground, Thunder Strike now lies dormant (not striking) for up to 5 seconds. If an enemy comes within range during that time, Thunder Strike attaches to it. If no enemy comes within range, it strikes the ground. Aghanim's Shard also increases the number of strikes by 2 and cast range to 1600
  • ▼
    Glimpse Min Damage decreased from 50 to 25
  • ▼
    Glimpse Max Damage decreased from 150/200/250/300 to 125/175/225/275
  • ▼
    Kinetic Field Cooldown increased from 19/16/13/10s to 20/17/14/11s
  • ◆
    Lv10 talent Level 10 Talent +30 Thunder Strike Damage replaced with +100 Thunder Strike Radius
  • ▼
    Lv15 talent Level 15 Talent Static Storm Duration decreased from +2s to +1.5s (+8 pulses to +6)
  • ◆
    Lv20 talent Level 20 Talent +3 Thunder Strike Hits replaced with +0.4s Thunder Strike Slow Duration

Patch 7.32d

  • ▼
    Glimpse Mana Cost increased from 55/70/85/100 to 70/85/100/115
  • ▼
    Lv25 talent Level 25 Talent Static Storm AoE decreased from +250 to +200

Patch 7.32

  • ▲
    Glimpse Now deals damage upon arrival, based on distance between start and end point. Min Damage is 50 at 0 units and Max Damage is 150/200/250/300 at 1400 units
  • ◆
    Lv15 talent Level 15 Talent +275 Glimpse Arrival Damage replaced with +250 Glimpse Max Damage

Patch 7.31d

  • ▲
    Static Storm Duration increased from 5s to 6s

Patch 7.31c

  • ▲
    Thunder Strike Mana cost decreased from 130/140/150/160 to 125/130/135/140

Patch 7.31

  • ▼
    Thunder Strike Damage per strike reduced from 45/70/95/120 to 35/60/85/110
  • ▼
    Thunder Strike Shard can no longer target allies. Now causes all allies within the radius of the Thunder Strike to gain 50 attack speed and 25% movement speed for 1.5s every strike. (Radius: 450)
  • ▲
    Glimpse Mana cost reduced from 100 to 55/70/85/100
  • ▲
    Glimpse Cooldown reduced from 48/38/28/18 to 24/22/20/18

Patch 7.30c

  • ▼
    Lv25 talent Level 25 Talent +275 Static Storm AoE reduced to 250
  • ▼
    Lv25 talent Level 25 Talent -11s Glimpse Cooldown increased to -12

Patch 7.30

  • ▼
    Kinetic Field Formation time reduced from 1.2 to 1.0
  • ▲
    Thunder Strike Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s

Patch 7.29

  • ▲
    Thunder Strike Shard radius increased from 500 to 650
  • ◆
    Thunder Strike Shard now always increases the radius, rather than only on allies
  • ▲
    Thunder Strike Shard allied bonus duration increased from 1 to 1.25 seconds
  • ▲
    Glimpse Cooldown reduced from 60/46/32/18 to 48/38/28/18
  • ◆
    Lv15 talent Level 15 Talent changed from +1.5s Static Storm Duration to +2s
  • ◆
    Lv15 talent Level 15 Talent changed from +125 Cast Range to +275 Glimpse Arrival Damage
  • ◆
    Lv20 talent Level 20 Talent changed from Kinetic Field Grants True Sight to +2s Kinetic Field Duration
  • ▲
    Lv25 talent Level 25 Talent increased from -8s Glimpse Cooldown to -11
  • ◆
    Lv25 talent Level 25 Talent changed from +3s Kinetic Field Duration to +275 Static Storm AoE

Patch 7.28b

  • ▲
    Thunder Strike Shard radius increased from +160 to +260

Patch 7.27b

  • ▲
    Kinetic Field Radius increased from 340 to 350
  • ◆
    Glimpse Bug with not counting the position of dead heroes as in the fountain has been fixed
  • ◆
    Lv10 talent Level 10 Talent changed from +20% Magic Resistance to -2s Kinetic Field Cooldown
  • ◆
    Lv15 talent Level 15 Talent changed from -3s Kinetic Field Cooldown to +1.5s Static Storm Duration

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +175 Health to +20% Magic Resistance

Patch 7.24

  • ▲
    Thunder Strike Manacost increased from 130 to 130/140/150/160
  • ▼
    Static Storm Scepter no longer increases duration from 5 to 7
  • ◆
    Lv20 talent Level 20 Talent changed from +180 Gold/Min to Kinetic Field Grants True Sight

Patch 7.22g

  • ▲
    Static Storm Maximum damage per second increased from 200/250/300 to 200/275/350
  • ▲
    Static Storm Radius increased from 450 to 500

Patch 7.22d

  • ▲
    Base stats Attack Range increased from 600 to 625

Patch 7.22

  • ▲
    Lv15 talent Level 15 Talent increased from -3 Kinetic Field Cooldown to -4

Patch 7.21

  • ▲
    Base stats Base armor increased by 1

Patch 7.20

  • ▲
    Thunder Strike Damage increased from 40/60/80/100 to 45/70/95/120

Patch 7.17

  • ▼
    Thunder Strike Cooldown increased from 15/13/11/9 to 18/15/12/9

Patch 7.16

  • ▼
    Thunder Strike Cooldown increased from 12/11/10/9 to 15/13/11/9

Patch 7.12

  • ▼
    Static Storm No longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
  • ▼
    Kinetic Field Cooldown increased from 13/12/11/10 to 19/16/13/10