Since you last played
New hero, released Apr 2021Dawnbreaker did not exist when you last played. Here is the kit as it stands today.
22 buffs and 28 nerfs in total: roughly even.
Biggest ability changes
- ▼Break of Dawn Max Damage Increase decreased from 10% + 1% per level to 8% + 1% per leveladjusted 7 times across 3 patches, net nerf
- ▲Celestial Hammer Projectile speed increased from 1500 to 1600adjusted 10 times across 7 patches, net buff
- ▼Starbreaker Mana Cost increased from 100 to 110adjusted 13 times across 7 patches, net nerf
- ▲Solar Guardian Landing Stun Duration decreased from 1.4/1.6/1.8s to 1.2/1.4/1.6sadjusted 13 times across 7 patches, net buff
- ▲Luminosity Healing from creeps increased from 50% to 60%adjusted 4 times across 4 patches, net buff
- ▼Fire Wreath Info Duration decreased as a part of the comprehensive Disables Reduction
- ▼Solar Guardian Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Break of Dawn Whenever the sun rises, Dawnbreaker gradually reveals the entire map to allies over 4 seconds. Fog of War returns in 1 second after thatadjusted 2 times across 1 patch, roughly even
Aghanim’s upgrades
- ▲Shard Aghanim's Shard upgrade now also destroys trees in front of Dawnbreakerchanged 8 times, latest shown
- ▼Scepter Aghanim's Scepter no longer increases heal per pulsechanged 8 times, latest shown
Base stats
- ◆Damage at level 1 decreased from 56-60 to 55-59adjusted 4 times across 4 patches, roughly even
- ▲Base Health Regen increased from 0.25 to 0.5
- ▼Base damage increased by 6adjusted 3 times across 3 patches, net nerf
- ▼Agility reduced from 20 + 2.4 to 14 + 1.7
- ◆Base Armor increased by 1adjusted 2 times across 2 patches, roughly even
- ◆Base Damage decreased by 1adjusted 2 times across 2 patches, roughly even
- ▼Strength Growth reduced from 3.6 to 3.4
- ▼Intelligence gain decreased from 2.2 to 2.0
- ▼Base Strength decreased from 27 to 25
- ▼Base Movement Speed decreased from 310 to 300
Talents changed
- ◆Lv10 talent +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage
- ◆Lv15 talent +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage
- ◆Lv20 talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius
- ◆Lv25 talent Starbreaker Cooldown Reduction decreased from 5s to 4s
Facets were part of the game from 7.36 and were removed in 7.41. Dawnbreaker had 7 facet changes in between.
Most recent change patch 7.41d, Jun 2026
- ▼Starbreaker Mana Cost increased from 100 to 110
Current abilities
StarbreakerDawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.
Celestial HammerDawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.
Luminosity
ConvergeDawnbreaker recalls her hammer, pulling them together so they meet in the middle.- BOBreak of Dawn innateWhenever the sun comes out, Dawnbreaker gains bonus base damage and vision that decreases throughout the course of the day. If Dawnbreaker causes the day these bonuses are at full power for the entirety of that daytime.
Solar GuardianCHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map and creates daylight for 6s. Each pulse damages enemies and heals allies. After a short duration, she flies to the target location and deals additional damage and stuns enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.
What players buy on Dawnbreaker
Starting items
- Circlet 155g
- Quelling Blade 100g
- Magic Stick 200g
Early game
- Soul Ring 805g
Turns health into mana when spells are expensive
- Phase Boots 1450g
Attack damage and a speed burst to close in on targets
- Bracer 505g
Mid game
Debuff immunity, to act in a fight without being disabled
Late game
- Assault Cuirass 5125g
An armor aura for your side and an armor cut on enemies
- Abyssal Blade 6250g
A reliable stun so a melee carry can lock down one target
- Nullifier 4350g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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