Dota 2

Chaos Knight

Strength melee hero, often played as a carry, disabler or tank.

Chaos Knight
Strength

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Full history

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Since you last played

Reworked in 7.20

Reworked in 7.20 Nov 2018

Chaos Knight changed enough that old habits may not hold. The kit further down is how Chaos Knight plays now.

  • ◆
    Chaos Strike Has been reworked
  • ▼
    Reality Rift No longer reduces armor
  • ◆
    Reality Rift Now moves the target a fixed amount of distance
  • ◆
    Reality Rift Now maims the target applying a 15/25/35/45% movement and 30/50/70/90 attack speed slow for 2 seconds
  • ▼
    Phantasm Phantasm no longer has a chance to summon an extra illusion

51 buffs and 33 nerfs since the rework: trending stronger.

Biggest ability changes

  • ▲
    Reality Rift Cooldown decreased from 18/14/10/6s to 15/12/9/6sadjusted 11 times across 10 patches, net buff
  • ▲
    Chaos Bolt Bolt Speed increased from 700 to 900adjusted 19 times across 12 patches, net buff
  • ▲
    Chaos Strike Critical Max increased from 140/180/220/260% to 150/190/230/270%adjusted 31 times across 24 patches, net buff
  • ▼
    Phantasm Phantasm Damage increased from 50/75/100% to 60/80/100%adjusted 19 times across 12 patches, net nerf

Innate

  • ◆
    Reins of Chaos Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ◆
    Scepter Aghanim's Scepter now provides a passive component to this abilitychanged 3 times, latest shown
  • ▼
    Shard Aghanim's Shard Illusion damage reduction decreased from 30% to 15%changed 5 times, latest shown

Base stats

  • ▼
    Strength gain decreased from 3.2 to 3.1adjusted 2 times across 2 patches, net nerf
  • ◆
    Base Damage increased by 3adjusted 2 times across 2 patches, roughly even
  • ▼
    Damage spread decreased from 30 to 20
  • ▲
    Agility gain increased from 1.4 to 1.8
Talents changed
  • ◆
    Lv10 talent Chaos Strike Lifesteal decreased from +35% to +30%
  • ◆
    Lv15 talent Strength decreased from +12 to +10
  • ◆
    Lv20 talent Min/Max Chaos Bolt Duration decreased from +0.75s to +0.6s
  • ◆
    Lv25 talent +10s Phantasm Duration replaced with -125% Phantasm Damage Taken
  • ◆
    Talent +35% Cleave replaced with -3s Chaos Bolt Cooldown

Facets were part of the game from 7.36 and were removed in 7.41. Chaos Knight had 8 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▲
    Chaos Bolt Bolt Speed increased from 700 to 900
Current abilities

Facets: Phantasmagoria

  • Chaos BoltThrows a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
  • Reality RiftTeleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. The enemy unit has their armor reduced for 6s.
  • Chaos StrikeChaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Lifesteal from creeps is reduced.
  • FF
    Fundamental Forging innate
  • PhantasmSummons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 60% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

What players buy on Chaos Knight

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Chaos Knight change, patch by patch

All 164 changes Valve listed for Chaos Knight since patch 7.06d, newest first. Reworked in 7.20 (Nov 2018). Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▲
    Chaos Bolt Bolt Speed increased from 700 to 900

Patch 7.41d

  • ▲
    Phantasm Phantasm Damage increased from 50/75/100% to 60/80/100%

Patch 7.41c

  • ▲
    Chaos Strike Critical Max increased from 140/180/220/260% to 150/190/230/270%

Patch 7.41b

  • ▼
    Phantasm Cooldown increased from 75s to 85/80/75s
  • ▲
    Phantasm Number of Phantasms increased from 1/2/3 to 3
  • ▼
    Phantasm Phantasm Damage decreased from 100% to 50/75/100%

Patch 7.41a

  • ▲
    Base stats Base Damage increased by 3
  • ▲
    Base stats Damage on level 1 increased from 53–73 to 56–76

Patch 7.41

  • ◆
    Reins of Chaos Innate removed (it was added in 7.36)
  • ◆
    Fundamental Forging New reworked innate ability. Passive
  • ◆
    Fundamental Forging When Chaos Knight crafts a neutral item, it gets an additional random enchantment that doesn't provide negative stats
  • ◆
    Fundamental Forging The random enchantment is selected from all available enchantments in that tier, including ones that are normally not available for Strength heroes
  • ◆
    Fundamental Forging Due to negative stats, Chaos Knight can't randomly get Crude, Nimble, Keen-Eyed, Titanic, Greedy, Hulking, Audacious, Feverish, and Manic Enchantments
  • ◆
    Fundamental Forging The random enchantment is different from the one used in crafting
  • ▲
    Reality Rift Cooldown decreased from 18/14/10/6s to 15/12/9/6s
  • ▲
    Chaos Strike Critical Lifesteal increased from 24/36/48/60% to 30/40/50/60%
  • ▼
    Phantasm Aghanim's Scepter no longer guarantees to create an additional illusion on cast
  • ▲
    Phantasm Aghanim's Scepter now provides a passive component to this ability
  • ◆
    Phantasm Whenever an illusion of Chaos Knight is created, there is a 50% chance to create an additional illusion under Chaos Knight's control
  • ◆
    Phantasm Bonus illusion will be under Chaos Knight's control even if other illusions were made by an enemy

Patch 7.40

  • ▲
    Min Base Damage increased by 5
  • ▼
    Max Base Damage decreased by 5
  • ◆
    Base stats Damage at level 1 changed from 48–78 to 53–73
  • ▼
    Base stats Damage spread decreased from 30 to 20
  • ◆
    Lv25 talent Level 25 Talent +10s Phantasm Duration replaced with -125% Phantasm Damage Taken

Patch 7.39c

  • ▼
    Chaos Bolt Aghanim's Shard Illusion damage reduction decreased from 30% to 15%

Patch 7.39

  • ▲
    Facet Bounce range increased from 60% of cast range to 70%
  • ▲
    Chaos Bolt Maximum Damage increased from 150/230/310/390 to 155/240/325/410

Patch 7.38

  • ▲
    Base stats Agility gain increased from 1.4 to 1.8
  • ◆
    Removed Phantasmagoria Facet
  • ◆
    Facet When Chaos Knight crafts a neutral item, 2 of his Artifact choices will be for the current tier and 2 of his choices will be for the next tier (if possible). He does not get the option to keep his current Artifact between tiers
  • ◆
    Facet Chaos Bolt splits in half upon striking its target, stunning one additional enemy and damaging another. Prioritizes heroes. Bounce range is 60% of the ability's cast range. Additional targets do not create Shard illusions
  • ◆
    Facet Always stuns when splitting to a single target
  • ▲
    Chaos Bolt Cast range increased from 500 to 600
  • ▲
    Chaos Strike Now follows global Lifesteal rules (as a result, creep penalty improved from 70% to 40%)
  • ▼
    Chaos Strike No longer deals bonus damage to creeps
  • ▼
    Chaos Strike Critical Minimum decreased from 125% to 120%
  • ▲
    Chaos Strike Critical Maximum increased from 140/175/210/245% to 140/180/220/260%

Patch 7.37

  • ◆
    Facet Instead of a 33% chance to do Nothing, now has a 33% chance to Silence

Patch 7.36c

  • ▼
    Base stats Strength gain decreased from 3.2 to 3.1
  • ▼
    Lv15 talent Level 15 Talent Strength decreased from +12 to +10

Patch 7.36b

  • ▼
    Phantasm Phantasm Damage Taken increased from 325% to 350%
  • ▼
    Lv10 talent Level 10 Talent Chaos Strike Lifesteal decreased from +35% to +30%

Patch 7.36

  • ◆
    Reins of Chaos New Innate ability. Passive, can't be leveled up
  • ◆
    Reins of Chaos Whenever illusions of Chaos Knight are created, there is a 50% chance that an additional 1 illusion will spawn
  • ◆
    Facet All illusions created by or of Chaos Knight are Strong Illusions. This includes Phantasm, illusions of allies created with Aghanim's Scepter, items, Illusion Rune, and illusions of Chaos Knight by other players both allied and enemy (i.e. by Shadow Demon). Additionally, Chaos Knight's Illusions within 1200 radius have 20% damage reduction
  • ◆
    Facet Strong Illusions are not instantly killed by spells
  • ◆
    Facet Adds an equal chance to apply either Break, or Disarm, or nothing on the targeted enemy. This debuff lasts for 50% of the armor reduction duration
  • ▲
    Chaos Bolt Max Damage increased from 150/210/270/330 to 150/230/310/390
  • ▼
    Chaos Bolt Aghanim's Shard no longer increases cast range by 150
  • ◆
    Chaos Bolt Aghanim's Shard illusions deal 30% less damage
  • ▲
    Reality Rift Cast Point improved from 0.3s to 0.25s
  • ▼
    Phantasm Illusions from this ability are no longer Strong Illusions by default
  • ◆
    Lv15 talent Level 15 Talent -100% Phantasm Illusion Incoming Damage replaced with +12 Strength

Patch 7.35d

  • ▲
    Reality Rift Cast Range increased from 550/600/650/700 to 600/650/700/750
  • ▲
    Chaos Strike Creep Damage Multiplier increased from 1.9x to 2x

Patch 7.35c

  • ▲
    Reality Rift Pull Distance increased from 250/300/350/400 to 300/350/400/450

Patch 7.35

  • ▼
    Chaos Strike Critical Lifesteal decreased from 30/40/50/60% to 24/36/48/60%

Patch 7.34e

  • ▼
    Base stats Base Damage decreased by 5
  • ▲
    Chaos Strike Lifesteal penalty against creeps increased from 40% to 70%
  • ▼
    Phantasm Mana Cost increased from 75/125/175 to 100/200/300

Patch 7.34d

  • ▲
    Chaos Strike Creep Damage Multiplier increased from 1.6 to 1.9

Patch 7.34

  • ▲
    Chaos Bolt Minimum Stun increased from 1/1.2/1.4/1.6s to 1.25/1.5/1.75/2s
  • ▲
    Chaos Bolt Maximum Damage increased from 120/180/240/300 to 150/210/270/330
  • ▲
    Chaos Strike Creep Damage multiplier increased from 1.5x to 1.6x
  • ▲
    Lv10 talent Level 10 Talent Chaos Strike Lifesteal increased from +30% to +35%

Patch 7.33c

  • ▲
    Base stats Base Strength increased from 22 to 24
  • ▲
    Chaos Bolt Minimum Damage increased from 60/90/120/150 to 90/120/150/180
  • ▲
    Chaos Strike Lifesteal from creeps increased from 50% to 60%
  • ▲
    Lv10 talent Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%
  • ▲
    Lv15 talent Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%

Patch 7.33

  • ▼
    Chaos Bolt Minimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s
  • ▼
    Chaos Bolt Maximum Stun Duration decreased from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s
  • ▼
    Chaos Bolt Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Knight Chaos Bolt Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▲
    Chaos Strike Critical Lifesteal increased from 20/30/40/50% to 30/40/50/60%
  • ▼
    Chaos Strike Critical Lifesteal from creeps is now reduced by 50%
  • ▲
    Lv10 talent Level 10 Talent Chaos Strike Lifesteal increased from +22% to +25%
  • ▼
    Lv20 talent Level 20 Talent Min/Max Chaos Bolt Duration decreased from +0.75s to +0.6s

Patch 7.32e

  • ▲
    Chaos Bolt Mana Cost decreased from 110/120/130/140 to 110

Patch 7.32d

  • ▲
    Chaos Strike Critical Minimum increased from 120% to 125%
  • ▲
    Lv20 talent Level 20 Talent Min/Max Chaos Bolt Duration increased from +0.5s to +0.75s

Patch 7.32

  • ▲
    Lv10 talent Level 10 Talent Reality Rift pull distance increased from +200 to +225
  • ▲
    Lv10 talent Level 10 Talent Chaos Strike Lifesteal increased from +20% to +22%
  • ◆
    Lv15 talent Level 15 Talent +12 Strength replaced with -75% Phantasm Illusion Damage Taken

Patch 7.31d

  • ▼
    Chaos Bolt Damage reduced from 90-180/110-220/130-260/150-300 to 60-120/90-180/120-240/150-300
  • ▼
    Chaos Strike Lifesteal reduced from 24/36/48/60% to 20/30/40/50%

Patch 7.31c

  • ▼
    Chaos Bolt Shard bonus range decreased from 300 to 150
  • ▼
    Chaos Strike No longer applies Bonus damage to Creep Heroes and Roshan.

Patch 7.31

  • ◆
    Chaos Strike Deals 1.5x damage to creeps

Patch 7.30c

  • ▲
    Base stats Base Movement Speed increased from 320 to 325.
  • ▲
    Chaos Strike Proc Chance increased from 30% to 33.33%
  • ▼
    Reality Rift Armor Reduction increased from 3/4/5/6 to 4/5/6/7

Patch 7.30

  • ▼
    Base stats Strength Gain reduced from 3.4 to 3.2
  • ▼
    Reality Rift Cooldown increased from 15/12/9/6 to 18/14/10/6
  • ▼
    Chaos Strike Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
  • ▲
    Chaos Strike Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%
  • ◆
    Phantasm Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)
  • ◆
    Talent Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
  • ◆
    Talent Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
  • ◆
    Talent Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown

Patch 7.29

  • ▲
    Chaos Bolt Backswing reduced from 0.73 to 0.4
  • ◆
    Chaos Bolt Shard illusion now always lasts 6 seconds, rather than the duration of the stun.
  • ◆
    Lv15 talent Level 15 Talent changed from +14% Cooldown Reduction to +35% Cleave
  • ◆
    Lv20 talent Level 20 Talent changed from +8s Phantasm Duration to +0.5s Min/Max Chaos Bolt Duration
  • ◆
    Lv25 talent Level 25 Talent changed from +1s Min/Max Chaos Bolt Duration to +10s Phantasm Duration

Patch 7.27d

  • ▲
    Base stats Base agility increased from 14 to 18

Patch 7.27c

  • ▲
    Base stats Base armor increased by 1

Patch 7.27b

  • ◆
    Chaos Strike Now has a 30% chance to proc instead of using a cooldown
  • ▲
    Phantasm Cooldown reduced from 125 to 75
  • ▼
    Phantasm Illusion count reduced from 3 to 1/2/3
  • ▲
    Phantasm Illusion outgoing damage increased from 40/70/100% to 100%
  • ▼
    Phantasm Illusions no longer have an extra 25% magic resistance
  • ▼
    Phantasm Manacost reduced from 125/200/275 to 75/125/175
  • ▲
    Lv15 talent Level 15 Talent increased from +12% Cooldown Reduction to +14%
  • ◆
    Lv25 talent Level 25 Talent changed from +1.5 Max Chaos Bolt Duration to +1s Min/Max Chaos Bolt Duration
  • ◆
    Lv25 talent Level 25 Talent changed from -1.5s Chaos Strike Cooldown to +10% Chaos Strike Chance

Patch 7.26c

  • ▲
    Lv10 talent Level 10 Talent increased from +4 All Stats to +5
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Movement Speed to +20

Patch 7.26a

  • ▲
    Phantasm Cooldown reduced from 145/135/125 to 125

Patch 7.25

  • ▲
    Phantasm Cooldown reduced from 145 to 145/135/125
  • ▲
    Reality Rift Cast range increased from 475/550/625/700 to 550/600/650/700

Patch 7.24

  • ▼
    Reality Rift Armor reduction increased from 2/3/4/5 to 3/4/5/6
  • ▼
    Phantasm Incoming damage reduced from 350% to 325%
  • ◆
    Lv20 talent Level 20 Talent changed from +150 Gold/Min to +10s Phantasm Duration

Patch 7.23b

  • ▲
    Chaos Strike Max crit increased from 140/165/190/215 to 140/170/200/230%

Patch 7.22g

  • ▲
    Lv15 talent Level 15 Talent increased from +12% Cooldown Reduction to +15%
  • ▲
    Chaos Strike Max crit increased from 160/195/230/265% to 160/200/240/280%

Patch 7.22f

  • ▲
    Reality Rift Cooldown reduced from 20/15/10/5 to 14/11/8/5

Patch 7.22c

  • ▼
    Chaos Bolt Manacost reduced from 140 to 110/120/130/140

Patch 7.22

  • ▼
    Base stats Strength gain reduced from 3.7 to 3.4
  • ▲
    Chaos Bolt Minimum damage increased from 60/90/120/150 to 90/110/130/150
  • ▲
    Chaos Bolt Maximum damage increased from 180/210/240/270 to 180/220/260/300
  • ◆
    Chaos Bolt Minimum stun changed from 1/1/1/2 to 1.25/1.5/1.75/2.0
  • ◆
    Chaos Bolt Maximum stun changed from 2/3/4/4 to 2.2/2.8/3.4/4
  • ▼
    Chaos Bolt Cooldown increased from 10 to 13/12/11/10
  • ◆
    Phantasm Scepter now also reduces incoming illusion damage from 260% to 180%

Patch 7.21b

  • ◆
    Chaos Strike Lifesteal rescaled from 40/50/60/70% to 25/40/55/70%

Patch 7.21

  • ▲
    Chaos Strike Cooldown reduced from 7/6/5/4 to 4
  • ▼
    Chaos Strike Lifesteal reduced from 50/55/60/65% to 40/50/60/70%
  • ▲
    Chaos Strike Max damage increased from 160/190/220/250% to 160/195/230/265%
  • ▲
    Reality Rift Slow duration increased from 2 to 3
  • ▼
    Reality Rift Slow reduced from 15/25/35/45% to 10/20/30/40%

Patch 7.20e

  • ▲
    Chaos Strike Lifesteal increased from 35/45/55/65% to 50/55/60/65%

Patch 7.20c

  • ▲
    Chaos Strike Lifesteal increased from 35/40/45/50% to 35/45/55/65%

Patch 7.20b

  • ◆
    Chaos Strike Cooldown from 8/7/6/5 to 7/6/5/4
  • ▲
    Phantasm Damage increased from 40/70/100% to 50/75/100%

Patch 7.20 Hero rework

  • ◆
    Chaos Strike Has been reworked
  • ▼
    Reality Rift No longer reduces armor
  • ◆
    Reality Rift Now moves the target a fixed amount of distance
  • ◆
    Reality Rift Now maims the target applying a 15/25/35/45% movement and 30/50/70/90 attack speed slow for 2 seconds
  • ◆
    Reality Rift Cooldown rescaled from 18/14/10/6 to 20/15/10/5
  • ◆
    Reality Rift Cast range from 550/600/650/700 to 475/550/625/700
  • ◆
    Chaos Bolt Minimum damage rescaled from 75/100/125/150 to 60/90/120/150
  • ◆
    Chaos Bolt Maximum damage rescaled from 200/225/250/275 to 180/210/240/270
  • ▼
    Chaos Bolt Projectile speed reduced from 1000 to 700
  • ▼
    Phantasm Phantasm no longer has a chance to summon an extra illusion
  • ▲
    Phantasm Illusion count increased from 1/2/3 to 3
  • ◆
    Phantasm Illusion damage rescaled from 100% to 40/70/100%
  • ▼
    Phantasm Illusion duration reduced from 42 to 30
  • ◆
    Lv25 talent Level 25 Talent changed from -7 Reality Rift Armor Reduction to -2s Chaos Strike Cooldown

Patch 7.16

  • ▲
    Base stats Base intelligence increased by 2

Patch 7.07c

  • ▼
    Phantasm Cooldown increased from 130 to 145

Patch 7.06d

  • ▲
    Base stats Base strength increased from 20 to 22