Dota 2

Centaur Warrunner

Strength melee hero, often played as a tank, initiator or disabler.

Centaur Warrunner
Strength

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Full history

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Retaliate reworked in 7.27b

150 lines of changes across 47 patches, condensed below to the ones that still matter.

43 buffs and 46 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Retaliate Strength Return Damage decreased from 16/24/32/40% to 14/21/28/35%adjusted 16 times across 11 patches, net nerf
  • ▼
    Hoof Stomp Damage decreased from 90/160/230/300 to 70/140/210/280adjusted 18 times across 13 patches, net nerf
  • ▲
    Double Edge Cast Range increased from 150 to 175adjusted 11 times across 9 patches, net buff
  • ▲
    Stampede Cooldown increased from 90s to 100/95/90sadjusted 13 times across 9 patches, net buff
  • ▲
    Hitch A Ride Cast Range decreased from 250 to 200adjusted 6 times across 4 patches, net buff
  • ▼
    Work Horse Total Duration decreased from 7s to 6sadjusted 6 times across 5 patches, net nerf

Innate

  • ◆
    Rawhide Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▲
    Shard Aghanim's Shard Buff duration decreased from 15s to 12schanged 5 times, latest shown
  • ▼
    Scepter New ability granted by Aghanim's Scepterchanged 5 times, latest shown

Base stats

  • ◆
    Base Health Regen decreased from 4 to 3adjusted 4 times across 4 patches, roughly even
  • ◆
    Strength gain increased from 4.2 to 4.3adjusted 4 times across 4 patches, roughly even
  • ▼
    Base Movement Speed decreased from 300 to 295adjusted 4 times across 4 patches, net nerf
  • ▼
    Agility gain reduced from 1.6 to 1.0
Talents changed
  • ◆
    Lv10 talent Movement Speed decreased from +20 to +15
  • ◆
    Lv15 talent Strength decreased from +12 to +10
  • ◆
    Lv20 talent decreased from +50 Retaliate Damage to +45
  • ◆
    Lv25 talent Hoof Stomp Duration increased from +0.8s to +1.0s
  • ◆
    Talent reduced from +6 armor to +5 armor

Facets were part of the game from 7.36 and were removed in 7.41. Centaur Warrunner had 4 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▼
    Hitch A Ride Cast Range decreased from 250 to 200
  • ▼
    Base stats Damage at level 1 decreased from 64-66 to 62-64
  • ▼
    Base stats Base Movement Speed decreased from 300 to 295
Current abilities
  • Hoof StompAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.
  • Double EdgeCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.
  • RetaliateCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.
  • Work HorseCentaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.
  • Hitch A RideCentaur tosses an ally into a cart hitched behind him. While in the cart, the ally is invulnerable and can still cast and attack normally, but cannot move independently or be targeted by opponents. Increases the attack range of melee heroes by 200.
  • StampedeCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.
  • HO
    Horsepower innateCentaur Warrunner gains 40% of his strength as bonus movement speed. This Movement speed bonus does not stack with bonuses from boots.

What players buy on Centaur Warrunner

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Centaur Warrunner change, patch by patch

All 150 changes Valve listed for Centaur Warrunner since patch 7.07c, newest first. Retaliate reworked in 7.27b. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Base stats Base Damage decreased by 2
  • ▼
    Base stats Damage at level 1 decreased from 64-66 to 62-64
  • ▼
    Base stats Base Movement Speed decreased from 300 to 295
  • ▼
    Hitch A Ride Cast Range decreased from 250 to 200

Patch 7.41e

  • ▼
    Double Edge Aghanim's Shard Buff duration decreased from 15s to 12s
  • ▼
    Retaliate Strength Return Damage decreased from 16/24/32/40% to 14/21/28/35%

Patch 7.41c

  • ▲
    Base stats Base Strength increased from 27 to 28
  • ▲
    Base stats Damage at level 1 increased from 63-65 to 64-66
  • ▲
    Base stats Strength gain increased from 4.2 to 4.3
  • ▲
    Lv25 talent Level 25 Talent Hoof Stomp Duration increased from +0.8s to +1.0s

Patch 7.41a

  • ▲
    Horsepower Strength as Bonus Movement Speed increased from 30% to 40%

Patch 7.41

  • ▲
    Base stats Strength gain increased from 4.0 to 4.2
  • ◆
    Rawhide Innate removed (it was added in 7.36)
  • ◆
    Horsepower New innate ability
  • ◆
    Horsepower Centaur Warrunner gains 30% of his strength as bonus movement speed. This movement speed bonus does not stack with bonuses from boots

Patch 7.40b

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    Base stats Base Movement Speed decreased from 305 to 300
  • ▼
    Work Horse Total Duration decreased from 7s to 6s
  • ▼
    Lv15 talent Level 15 Talent Strength decreased from +12 to +10

Patch 7.40

  • ▼
    Rawhide: Bonus Max Health decreased from 30 to 25
  • ▼
    Work Horse Cooldown increased from 24s to 35s
  • ▼
    Work Horse Duration decreased from 8s to 7s

Patch 7.39e

  • ▼
    Work Horse Hitch a ride cast range decreased from 300 to 250

Patch 7.39b

  • ▼
    Horsepower Max Movement Speed decreased from 600 to 575

Patch 7.39

  • ◆
    Facet Now also counts non-hero damage taken from enemies
  • ▲
    Double Edge Cast Range increased from 150 to 175

Patch 7.38

  • ▲
    Facet Damage taken as damage bonus increased from 25% to 35%
  • ◆
    Retaliate Damage done is now classified as reflection damage
  • ▼
    Lv10 talent Level 10 Talent Movement Speed decreased from +20 to +15

Patch 7.37b

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    Horsepower Strength as movement speed decreased from 35% to 30%

Patch 7.36c

  • ▼
    Base stats Base Health Regen decreased from 4 to 3
  • ▼
    Rawhide: Max Health Gain decreased from 35 to 30

Patch 7.36b

  • ▼
    Horsepower Strength to movement speed decreased from 40% to 35%
  • ▼
    Rawhide: Max health gain decreased from +40 to +35
  • ▼
    Double Edge Aghanim's Shard Bonus Strength decreased from +15% to +12%
  • ▼
    Lv15 talent Level 15 Talent Strength decreased from +15 to +12
  • ▼
    Lv15 talent Level 15 Talent Double Edge Strength Damage decreased from +35% to +30%

Patch 7.36

  • ▼
    Base stats Base Health Regen decreased from 5 to 4
  • ▼
    Base stats Base Movement Speed decreased from 310 to 305
  • ◆
    Rawhide New Innate ability. Passive, can't be leveled up
  • ◆
    Rawhide Centaur Warrunner permanently gain +40 max health every 120s
  • ▲
    Facet Damage is increased by 25% of the damage Centaur Warrunner took in the last 6s from enemy heroes, up to a maximum of 100% bonus Double Edge damage. Damage counter resets on Double Edge cast
  • ▲
    Facet Centaur Warrunner gains 40% of his Strength as bonus movement speed. Does not stack with movement speed bonuses from boots. Max movement speed cap increased from 550 to 600
  • ▼
    Stampede Cooldown increased from 90s to 100/95/90s
  • ▲
    Hitch A Ride Now grants invulnerability to the mounted target
  • ▼
    Hitch A Ride No longer ends when blinking/teleporting

Patch 7.35d

  • ▼
    Hoof Stomp Damage decreased from 90/160/230/300 to 70/140/210/280
  • ▼
    Lv10 talent Level 10 Talent Health Regen decreased from +5 to +4

Patch 7.35

  • ▼
    Hoof Stomp Stomp Damage decreased from 120/180/240/300 to 90/160/230/300
  • ▼
    Lv15 talent Level 15 Talent Double Edge Strength Damage decreased from +40% to +35%

Patch 7.34c

  • ▲
    Base stats Base Movement Speed increased from 300 to 310
  • ▲
    Stampede Cooldown decreased from 100s to 90s
  • ▲
    Work Horse Cooldown decreased from 30s to 24s

Patch 7.34

  • ▼
    Hoof Stomp Radius decreased from 350 to 325
  • ▲
    Hoof Stomp Cast Point improved from 0.5s to 0s
  • ◆
    Hoof Stomp Now winds up for 0.5s before the stomp. Centaur Warrunner can move during this time but can't attack. Casting other abilities, using items or issuing either "Hold Position" or "Cancel Current Action" commands will cancel the cast
  • ▲
    Double Edge Cooldown decreased from 4s to 3.5s
  • ▲
    Double Edge Strength Damage increased from 60/80/100/120% to 60/90/120/150%
  • ◆
    Work Horse New ability granted by Aghanim's Scepter
  • ◆
    Work Horse Centaur Warrunner deploys and pulls a cart for 8s, gaining the Stampede buff for the first 3.5/4/4.5s (depending on the level of Stampede). While active, the Work Horse ability is replaced with the Hitch a Ride sub-ability that can be activated with previous effect. The Work Horse goes on cooldown once the cart disappears. Mana Cost: 75; Cooldown: 30s (unchanged from the previous Upgrade)

Patch 7.33

  • ▼
    Hoof Stomp Stun Duration decreased from 2/2.2/2.4/2.6s to 1.6/1.8/2/2.2s
  • ▼
    Hoof Stomp Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▲
    Double Edge Cast Point improved from 0.3s to 0.25s
  • ◆
    Retaliate Strength Return Damage rescaled from 20/26/32/38% to 16/24/32/40%
  • ▼
    Lv25 talent Level 25 Talent Hoof Stomp Stun Duration decreased from +1s to +0.8s

Patch 7.32e

  • ▲
    Hitch A Ride Now grants Centaur Stampede buff (also increases Stampede duration if cast during Stampede rather than refreshing the buff)
  • ▲
    Hitch A Ride Cooldown decreased from 45s to 30s

Patch 7.32b

  • ▲
    Base stats Base Health Regen increased by 1
  • ▲
    Hitch A Ride Cooldown decreased from 60s to 45s

Patch 7.32

  • ▼
    Base stats Base Armor decreased by 3
  • ▲
    Base stats Base Health Regen increased from 0.25 to 4
  • ▼
    Retaliate Return Damage decreased from 15/30/45/60 to 15/25/35/45
  • ◆
    Stampede Damage rescaled from 175/250/325% of Strength to 200/250/300%
  • ▲
    Stampede Slow duration increased from 2.5s to 3s
  • ◆
    Hitch A Ride Reworked Scepter. Grants new ability: Hitch a Ride. Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes by 200. Mana Cost: 75. Cooldown: 60s. Duration: 8s. Cast Range: 300

Patch 7.31d

  • ▲
    Hoof Stomp Stun duration increased from 1.6/1.9/2.2/2.5s to 2/2.2/2.4/2.6s

Patch 7.31

  • ▼
    Base stats Strength gain reduced from 4.6 to 4.0
  • ▲
    Base stats Base armor increased by 1
  • ▲
    Hoof Stomp Damage increased from 100/150/200/250 to 120/180/240/300
  • ▲
    Double Edge Shard now applies its Strength bonus before dealing damage
  • ▼
    Stampede Scepter damage reduction decreased from 40% to 20/25/30%
  • ◆
    Stampede Scepter now leashes affected enemies for the duration of the debuff
  • ◆
    Lv15 talent Level 15 Talent +5 armor replaced with +15 Strength
  • ▼
    Lv20 talent Level 20 Talent decreased from +50 Retaliate Damage to +45

Patch 7.30c

  • ▲
    Double Edge Damage Radius increased from 190 to 220
  • ▼
    Lv20 talent Level 20 Talent -20s Stampede Cooldown increased to -25

Patch 7.30

  • ▼
    Hoof Stomp Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s
  • ▲
    Stampede Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25
  • ▲
    Stampede Slow Duration increased from 2.3s to 2.5s

Patch 7.29d

  • ▼
    Base stats Base Attack Speed reduced from 100 to 90
  • ▼
    Stampede Cooldown increased from 90 to 100
  • ▼
    Talent Level 15 talent reduced from +6 armor to +5 armor

Patch 7.29c

  • ▼
    Hoof Stomp Cooldown increased from 15/14/13/12 to 18/16/14/12
  • ▼
    Lv10 talent Level 10 Talent reduced from +6 Health Regen to +5

Patch 7.29

  • ▲
    Hoof Stomp AoE increased from 315 to 330
  • ▲
    Double Edge Cast point reduced from 0.4 to 0.3
  • ▲
    Double Edge Shard slow increased from 15% to 25%
  • ▲
    Double Edge Shard buff duration increased from 12 to 15 seconds
  • ▲
    Retaliate Strength damage return increased from 20/25/30/35% to 20/26/32/38%
  • ▲
    Stampede Cooldown reduced from 110/100/90 to 90
  • ▼
    Stampede Damage reduced from 200/250/300% to 150/225/300%
  • ◆
    Stampede Scepter now also increases duration by 1 second
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Movement Speed to +20
  • ▲
    Lv10 talent Level 10 Talent increased from +5 Health Regen to +6
  • ◆
    Lv15 talent Level 15 Talent changed from +1s Stampede Duration to +6 Armor

Patch 7.27b Retaliate reworked

  • ▼
    Retaliate No longer has an active component that provides attack damage
  • ◆
    Retaliate Now also returns 20/25/30/35% of your strength as damage
  • ▼
    Retaliate Base damage reduced from 16/36/56/76 to 15/30/45/60
  • ◆
    Retaliate Now does half damage to towers instead of full
  • ▲
    Double Edge Cooldown reduced from 5 to 4
  • ▲
    Hoof Stomp Cooldown reduced from 22/19/16/13 to 15/14/13/12
  • ▲
    Hoof Stomp Damage increased from 80/110/140/170 to 100/150/200/250
  • ▼
    Hoof Stomp Stun duration reduced from 2/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6
  • ▼
    Hoof Stomp Manacost reduced from 115/120/125/130 to 100/110/120/130
  • ◆
    Lv15 talent Level 15 Talent changed from +25 Base Damage to +40 Damage
  • ▼
    Lv20 talent Level 20 Talent reduced from +70 Retaliate Damage to +50

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +8% Evasion to +5 Health Regen
  • ◆
    Lv20 talent Level 20 Talent changed from +16 Strength to -20s Stampede Cooldown
  • ▼
    Lv25 talent Level 25 Talent reduced from +1.2s Hoof Stomp Duration to +1s

Patch 7.25c

  • ▼
    Retaliate Attack damage per charge reduced from 6/8/10/12% to 4/6/8/10%

Patch 7.22f

  • ▼
    Retaliate Damage reduced from 6/9/12/15% to 6/8/10/12%

Patch 7.22e

  • ▼
    Hoof Stomp Cooldown increased from 13 to 22/19/16/13

Patch 7.22d

  • ▼
    Double Edge Base damage reduced from 150/200/250/300 to 120/180/240/300
  • ▲
    Stampede Manacost increased from 150 to 150/200/250

Patch 7.22

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Lv20 talent Level 20 Talent increased from +70 Retaliate Damage to +80

Patch 7.21d

  • ▲
    Double Edge Damage increased from 40/60/80/100% to 60/80/100/120%
  • ▲
    Lv20 talent Level 20 Talent increased from +50 Retaliate Damage to +70

Patch 7.21

  • ▼
    Retaliate No longer gains charges while it is active

Patch 7.20c

  • ▲
    Stampede Slow duration increased from 1.8 to 2.3 seconds

Patch 7.20b

  • ▲
    Retaliate Max stacks increased from 10 to 13

Patch 7.20

  • ▼
    Base stats Strength gain reduced from 4.3 to 4.0
  • ◆
    Return has been renamed to Retaliate
  • ▼
    Hoof Stomp Damage reduced from 100/150/200/250 to 80/110/140/170
  • ◆
    Double Edge Damage changed from 175/250/325/400 to 150/200/250/300 + 40/60/80/100% of Strength as damage
  • ◆
    Double Edge Cast point from 0.5 to 0.4
  • ▼
    Retaliate No longer has a strength component
  • ▲
    Retaliate Damage increased from 16/18/20/22 to 16/32/48/64
  • ◆
    Retaliate Now gains charges each time you are attacked by an enemy hero or tower
  • ▼
    Stampede Cooldown increased from 90/75/60 to 110/100/90
  • ▲
    Stampede Manacost increased from 100 to 150
  • ◆
    Lv10 talent Level 10 Talent changed from +10% Magic Resistance to +20 Movement Speed
  • ◆
    Lv15 talent Level 15 Talent changed from +15% Return Strength Damage to +50% Double Edge Strength Damage
  • ◆
    Lv15 talent Level 15 Talent changed from +75 Damage to +30 Base Damage
  • ◆
    Lv20 talent Level 20 Talent changed from +300 Double Edge Damage to +50 Retaliate Damage

Patch 7.19

  • ▲
    Base stats Base strength increased by 2

Patch 7.18

  • ▲
    Base stats Base strength increased by 2

Patch 7.16

  • ▲
    Base stats Base damage increased by 4
  • ▼
    Hoof Stomp Manacost reduced from 130 to 115/120/125/130

Patch 7.10

  • ▲
    Lv20 talent Level 20 Talent increased from +250 Double Edge Damage to +300

Patch 7.07c

  • ▼
    Base stats Agility gain reduced from 1.6 to 1.0