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Retaliate reworked in 7.27b150 lines of changes across 47 patches, condensed below to the ones that still matter.
43 buffs and 46 nerfs in total: roughly even.
Biggest ability changes
- ▼Retaliate Strength Return Damage decreased from 16/24/32/40% to 14/21/28/35%adjusted 16 times across 11 patches, net nerf
- ▼Hoof Stomp Damage decreased from 90/160/230/300 to 70/140/210/280adjusted 18 times across 13 patches, net nerf
- ▲Double Edge Cast Range increased from 150 to 175adjusted 11 times across 9 patches, net buff
- ▲Stampede Cooldown increased from 90s to 100/95/90sadjusted 13 times across 9 patches, net buff
- ▲Hitch A Ride Cast Range decreased from 250 to 200adjusted 6 times across 4 patches, net buff
- ▼Work Horse Total Duration decreased from 7s to 6sadjusted 6 times across 5 patches, net nerf
- ▼Horsepower Strength as Bonus Movement Speed increased from 30% to 40%adjusted 6 times across 5 patches, net nerf
- ▼Hoof Stomp Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Rawhide Innate removed (it was added in 7.36)
Aghanim’s upgrades
- ▲Shard Aghanim's Shard Buff duration decreased from 15s to 12schanged 5 times, latest shown
- ▼Scepter New ability granted by Aghanim's Scepterchanged 5 times, latest shown
Base stats
- ◆Base Health Regen decreased from 4 to 3adjusted 4 times across 4 patches, roughly even
- ◆Strength gain increased from 4.2 to 4.3adjusted 4 times across 4 patches, roughly even
- ▼Base Movement Speed decreased from 300 to 295adjusted 4 times across 4 patches, net nerf
- ▼Agility gain reduced from 1.6 to 1.0
- ◆Damage at level 1 decreased from 64-66 to 62-64adjusted 2 times across 2 patches, roughly even
- ▲Base strength increased by 2adjusted 2 times across 2 patches, net buff
- ▲Base armor increased by 1adjusted 2 times across 2 patches, net buff
- ▼Base Attack Speed reduced from 100 to 90
- ▲Base Strength increased from 27 to 28
- ▲Base damage increased by 4
- ▼Base Armor decreased by 3
- ▼Base Damage decreased by 2
Talents changed
- ◆Lv10 talent Movement Speed decreased from +20 to +15
- ◆Lv15 talent Strength decreased from +12 to +10
- ◆Lv20 talent decreased from +50 Retaliate Damage to +45
- ◆Lv25 talent Hoof Stomp Duration increased from +0.8s to +1.0s
- ◆Talent reduced from +6 armor to +5 armor
Facets were part of the game from 7.36 and were removed in 7.41. Centaur Warrunner had 4 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▼Hitch A Ride Cast Range decreased from 250 to 200
- ▼Base stats Damage at level 1 decreased from 64-66 to 62-64
- ▼Base stats Base Movement Speed decreased from 300 to 295
Current abilities
Hoof StompAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.
Double EdgeCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.
RetaliateCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.
Work HorseCentaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.
Hitch A RideCentaur tosses an ally into a cart hitched behind him. While in the cart, the ally is invulnerable and can still cast and attack normally, but cannot move independently or be targeted by opponents. Increases the attack range of melee heroes by 200.
StampedeCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.- HOHorsepower innateCentaur Warrunner gains 40% of his strength as bonus movement speed. This Movement speed bonus does not stack with bonuses from boots.
What players buy on Centaur Warrunner
Starting items
- Ring of Protection 175g
- Circlet 155g
Early game
- Helm of the Dominator 2550g
- Bracer 505g
Mid game
- Heart of Tarrasque 5300g
A big health pool and regeneration, which suits a Strength frontliner
- Lotus Orb 3850g
Late game
Debuff immunity, to act in a fight without being disabled
- Aghanim's Scepter 4200g
- Overwhelming Blink 6800g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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