Dota 2

Beastmaster

Universal melee hero, often played as an initiator, disabler or tank.

Beastmaster
Universal

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Full history

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Reworked in 7.07

Reworked in 7.07 Oct 2017

Beastmaster changed enough that old habits may not hold. The kit further down is how Beastmaster plays now.

  • ◆
    Default: Wild Axes reworked:
  • ◆
    Default: Reworked Call of the Wild. It is now a single ability.

37 buffs and 48 nerfs since the rework: roughly even.

Biggest ability changes

  • ▼
    Drums of Slom Drum Hit Damage decreased from 80 to 70adjusted 14 times across 9 patches, net nerf
  • ▲
    Wild Axes Mana Cost increased from 50/55/60/65 to 65adjusted 20 times across 15 patches, net buff
  • ▲
    Summon Raptors Hawks will now prioritize Beastmaster's current attack target when selecting their Dive targetadjusted 9 times across 1 patch, net buff
  • ▼
    Inner Beast Bonus Attack Speed changed from 10/30/50/70 to 7 + 3 per leveladjusted 9 times across 7 patches, net nerf

Innate

  • ◆
    Inner Beast Now only affects Beastmaster and units under his controladjusted 3 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100changed 5 times, latest shown
  • ▼
    Shard No longer upgraded with Aghanim's Shardchanged 17 times, latest shown

Base stats

  • ▼
    Base Damage decreased by 3adjusted 7 times across 7 patches, net nerf
  • ▲
    Agility gain increased from 1.9 to 2.0adjusted 4 times across 4 patches, net buff
  • ▼
    Damage at level 1 decreased from 50-54 to 49-53adjusted 5 times across 5 patches, net nerf
  • ▲
    Damage gain per level increased from 3.0 to 3.1adjusted 3 times across 3 patches, net buff
Talents changed
  • ◆
    Lv10 talent Wild Axes Damage Amp Per Stack decreased from +2% to +1.5%
  • ◆
    Lv15 talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range
  • ◆
    Lv20 talent Damage to Beastmaster and his summons decreased from +30 to +25
  • ◆
    Lv25 talent Primal Roar Cooldown Reduction decreased from 25s to 20s
  • ◆
    Talent Affects both Boar and Hawk abilities

Facets were part of the game from 7.36 and were removed in 7.41. Beastmaster had 6 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▲
    Lv25 talent Level 25 Talent Primal Roar Cooldown Reduction decreased from 25s to 20s
  • ▼
    Lv20 talent Level 20 Talent Damage to Beastmaster and his summons decreased from +30 to +25
Current abilities
  • Wild AxesBeastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
  • Summon RazorbackBeastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.
  • Summon RaptorsBeastmaster summons 2 hawks that circle around Beastmaster and dive-bombs at enemies with a base attack rate of every 4s, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes.
  • Inner Beast innateUntaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.
  • Drums of SlomAttacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase. Using Primal Roar counts as 10 attacks.
  • Primal RoarBeastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 2 seconds.

What players buy on Beastmaster

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Beastmaster change, patch by patch

All 256 changes Valve listed for Beastmaster since patch 7.07, newest first. Reworked in 7.07 (Oct 2017). Drums of Slom reworked in 7.33. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▼
    Lv20 talent Level 20 Talent Damage to Beastmaster and his summons decreased from +30 to +25
  • ▲
    Lv25 talent Level 25 Talent Primal Roar Cooldown Reduction decreased from 25s to 20s

Patch 7.41c

  • ▼
    Base stats Base Strength decreased from 25 to 24
  • ▼
    Base stats Damage at level 1 decreased from 50-54 to 49-53
  • ▼
    Wild Axes Mana Cost increased from 50/55/60/65 to 65
  • ▼
    Summon Razorback Boar Attack Damage decreased from 30/45/60/75 to 24/41/58/75
  • ▼
    Drums of Slom Damage Radius decreased from 600 to 525
  • ▼
    Drums of Slom Drum Hit Damage decreased from 80 to 70

Patch 7.41b

  • ▼
    Base stats Base Attack Speed decreased from 100 to 90
  • ◆
    Wild Axes Debuff Duration rescaled from 12s to 10/11/12/13s
  • ▼
    Lv10 talent Level 10 Talent Armor decreased from +5 to +4
  • ▼
    Lv10 talent Level 10 Talent Wild Axes Damage Amp Per Stack decreased from +2% to +1.5%

Patch 7.41

  • ◆
    Removed Rugged innate ability
  • ◆
    Inner Beast Now an innate ability
  • ◆
    Inner Beast Bonus Attack Speed changed from 10/30/50/70 to 7 + 3 per level
  • ▲
    Wild Axes Damage per axe increased from 30/65/100/135 to 40/80/120/160
  • ▼
    Wild Axes Damage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%
  • ◆
    Wild Axes Now upgraded with Aghanim's Shard
  • ◆
    Wild Axes Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level
  • ◆
    Wild Axes Illusions of Beastmaster don't apply Wild Axes stacks
  • ◆
    Summon Razorback Call of the Wild Boar renamed to Summon Razorback
  • ▲
    Summon Razorback Boar's armor increased by 1
  • ▲
    Summon Razorback Boar Attack Damage increased from 25/40/55/70 to 30/45/60/75
  • ◆
    Summon Raptors Call of the Wild Hawk renamed to Summon Raptors
  • ◆
    Summon Raptors Now is a separately leveled ability
  • ▲
    Summon Raptors Hawk's armor increased by 1
  • ▲
    Summon Raptors Cooldown decreased from 45/40/35/30s to 30s
  • ▲
    Summon Raptors Dive Damage increased from 50/80/110/140 to 60/95/130/165
  • ▲
    Summon Raptors Root Duration increased from 0.25/0.5/0.75/1s to 0.4/0.6/0.8/1s
  • ◆
    Summon Raptors Hawks are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit. They do not attack while invisible
  • ◆
    Summon Raptors Now summons 2 hawks by default with 0.75s delay between them
  • ◆
    Summon Raptors Hawks will now prioritize Beastmaster's current attack target when selecting their Dive target
  • ▼
    Summon Raptors No longer upgraded with Aghanim's Shard
  • ◆
    Lv10 talent Level 10 Talent -5s Call of the Wild Cooldown replaced with +5 Armor
  • ◆
    Lv15 talent Level 15 Talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range

Patch 7.40b

  • ▲
    Base stats Agility gain increased from 1.9 to 2.0
  • ▲
    Base stats Damage gain per level increased from 3.0 to 3.1
  • ▲
    Wild Axes Damage Amp per stack increased from 6/8/10/12% to 7/9/11/13%

Patch 7.40

  • ◆
    Wild Axes Damage per axe rescaled from 35/65/95/125 to 30/65/100/135
  • ▼
    Call of the Wild Boar: Boar's Base Attack Time worsened from 1.25s to 1.35s
  • ◆
    Inner Beast Bonus Attack Speed rescaled from 15/30/45/60 to 10/30/50/70

Patch 7.39e

  • ▼
    Base stats Base damage decreased by 2
  • ▼
    Base stats Damage at level 1 decreased from 52–56 to 50–54
  • ▼
    Lv15 talent Level 15 Talent Movespeed to Beastmaster and his summons decreased from +20 to +15
  • ▲
    Lv25 talent Level 25 Talent Primal Roar Cooldown Reduction decreased from 30s to 25s

Patch 7.39c

  • ▼
    Primal Roar Movement speed bonus duration decreased from 3/3.5/4s to 2s

Patch 7.39b

  • ▼
    Rugged: No longer increases block chance against towers

Patch 7.39

  • ▼
    Base stats Base Agility decreased from 22 to 19
  • ▼
    Base stats Damage at level 1 decreased by 1 (from 53–57 to 52–56)
  • ▼
    Drums of Slom Stacks granted upon using Primal Roar decreased from 10/15/20 to 10
  • ▲
    Lv15 talent Level 15 Talent Inner Beast Attack Speed increased from +10 to +15

Patch 7.38b

  • ▼
    Base stats Base Damage decreased by 3
  • ▼
    Base stats Damage at level 1 decreased by 3 (from 56-60 to 53-57)

Patch 7.38

  • ▲
    Base stats Base Damage increased by 23
  • ▲
    Base stats Damage at level 1 increased by 7 (from 49-53 to 56-60)
  • ▲
    Base stats Agility gain increased from 1.6 to 1.9
  • ▲
    Base stats Intelligence gain increased from 1.2 to 1.9
  • ▼
    Base stats Damage gain per level decreased from +4 to +3
  • ▼
    Base stats Damage at level 30 decreased by 32 (from 194-198 to 162-166)
  • ▼
    Call of the Wild Hawk: Dive Damage decreased from 60/90/120/150 to 50/80/110/140
  • ▼
    Aghanim's upgrade Call of the Wild Hawk: Aghanim's Shard no longer decreases cooldown by 10s
  • ◆
    Aghanim's upgrade Call of the Wild Hawk: Aghanim's Shard now increases Summon Duration by 5s (from 25s to 30s)
  • ◆
    Lv10 talent Level 10 Talent +8% Inner Beast Magic Resist replaced with -5s Call Of The Wild Cooldown
  • ◆
    Talent Affects both Boar and Hawk abilities

Patch 7.37e

  • ▼
    Drums of Slom Drum Hit Damage decreased from 85 to 80
  • ▼
    Lv10 talent Level 10 Talent Inner Beast Magic Resist decreased from 10% to 8%

Patch 7.37d

  • ▲
    Primal Roar Stun Duration increased from 2.75/3.25/3.75s to 3/3.5/4s
  • ▼
    Drums of Slom Heal from Heroes decreased from 25% to 20%
  • ▲
    Lv10 talent Level 10 Talent Inner Beast Magic Resist increased from 5% to 10%

Patch 7.37b

  • ▲
    Facet Bonus Attack Speed per unit increased from 2/3/4/5 to 3/4/5/6

Patch 7.37

  • ◆
    Facet Bonus Attack Speed per unit rescaled from 1/2/3/4/5 to 2/3/4/5
  • ◆
    Facet Active Bonus Attack Speed rescaled from 10/20/30/40/50 to 20/30/40/50
  • ◆
    Rugged: New Innate ability. Passive, can't be leveled up
  • ▲
    Beastmaster's melee hero damage block chance is increased from 50% to 100% versus non-hero units
  • ▼
    Wild Axes Mana Cost increased from 50 to 50/55/60/65
  • ▼
    Inner Beast No longer an innate ability
  • ◆
    Inner Beast Bonus Attack Speed rescaled from 5/10/25/40/55 to 15/30/45/60
  • ▼
    Drums of Slom Shortest Drum Interval increased from 0.4 to 0.5s
  • ▼
    Drums of Slom Damage per strike decreased from 90 to 85
  • ▼
    Drums of Slom No longer increases stacks when attacking buildings

Patch 7.36b

  • ▲
    Facet Active Bonus Attack Speed increased from 8/16/24/32/40 to 10/20/30/40/50
  • ▲
    Call of the Wild Boar: Boar Attack Damage increased from 20/35/50/65 to 25/40/55/70

Patch 7.36

  • ▲
    Base stats Base Agility increased from 18 to 22
  • ◆
    Inner Beast Now is an Innate ability. Passive, can be leveled up with skill points
  • ◆
    Inner Beast Bonus Attack Speed rescaled from 10/22/34/46 to 5/10/25/40/55
  • ◆
    Inner Beast Now only affects Beastmaster and units under his control
  • ▲
    Facet Bonus attack speed from Inner Beast is increased by 1/2/3/4/5 per unit controlled by Beastmaster that is currently under the effect of Inner Beast
  • ◆
    Facet Can be activated to increase Beastmaster's attack speed by 8/16/24/32/40. While this effect is active, his attacks will apply Wild Axes debuff of the current level. Duration: 6s. Mana Cost: 35. Cooldown: 20s
  • ▼
    Lv10 talent Level 10 Talent Wild Axes Damage Amp per stack decreased from +2.5% to +2%
  • ◆
    Lv10 talent Level 10 Talent +30 Damage replaced with 5% Inner Beast Aura Magic Resist
  • ◆
    Lv20 talent Level 20 Talent +30 Boar and Hawk Damage replaced with +30 Damage to Beastmaster and his units
  • ◆
    Lv25 talent Level 25 Talent -5s Wild Axes Cooldown replaced with No Wild Axes Cooldown

Patch 7.35d

  • ▲
    Inner Beast Bonus Attack Speed increased from 10/20/30/40 to 10/22/34/46

Patch 7.35b

  • ▲
    Call of the Wild Boar Cooldown decreased from 42/38/34/30s to 30s
  • ▲
    Primal Roar Cooldown decreased from 100/80/60s to 90/75/60s

Patch 7.35

  • ▲
    Base stats Base Damage increased by 2
  • ▲
    Base stats Agility gain increased from 1.4 to 1.6
  • ◆
    Lv20 talent Level 20 Talent +35 Boar Attack Damage replaced with +30 Boar and Hawk Damage

Patch 7.34d

  • ▼
    Base stats Base Armor decreased by 1
  • ▼
    Call of the Wild Hawk Root Duration decreased from 1s to 0.25/0.5/0.75/1s

Patch 7.34c

  • ▼
    Call of the Wild Hawk Mana Cost increased from 30 to 50
  • ▼
    Call of the Wild Hawk Hawk Base Health decreased from 250/375/500/675 to 200/325/450/625
  • ▼
    Drums of Slom No longer considers illusion damage amplification when calculating the healing amount

Patch 7.34

  • ◆
    Call of the Wild Hawk Ability reworked
  • ◆
    Beastmaster summons a Hawk that circles around him and dives onto an enemy within 500 range, dealing 60/90/120/150 damage and rooting them for 1s. Hawk cannot be controlled, prioritizes heroes and is killed upon Beastmaster's death. Hawk has an attack interval of 4s, but it scales with attack speed. Hawk Duration: 25s; Cooldown: 45/40/35/30s
  • ▲
    Hawk Base Health increased from 150/200/250/300 to 250/375/500/675. Magic Resistance increased from 0% to 30/40/50/60%. XP bounty decreased from 77 to 40/50/60/70
  • ▼
    Aghanim's upgrade Call of the Wild Hawk Aghanim's Shard no longer grants Dive Bomb ability
  • ◆
    Aghanim's upgrade Call of the Wild Hawk Aghanim's Shard now summons an additional Hawk

Patch 7.33d

  • ▼
    Wild Axes Damage per axe decreased from 40/70/100/130 to 35/65/95/125
  • ▼
    Call of the Wild Hawk Hawk Vision decreased from 600/700/800/900 to 600/650/700/750

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 9 (Level 1 damage decreased by 3)
  • ▼
    Call of the Wild Hawk Hawk Vision decreased from 750/800/850/900 to 600/700/800/900

Patch 7.33b

  • ▲
    Base stats Base Strength increased from 23 to 25
  • ▲
    Call of the Wild Boar Mana Cost decreased from 60/65/70/75 to 60

Patch 7.33 Drums of Slom reworked

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 31-35 to 12-16
  • ▼
    Base stats Agility gain decreased from 1.9 to 1.4
  • ▼
    Base stats Intelligence gain decreased from 1.9 to 1.2
  • ▼
    Base stats Damage on level 1 decreased by 8 (from 54-58 to 46-50)
  • ▲
    Base stats Damage gain per level increased from +2.9 to +3.3
  • ▼
    Aghanim's upgrade Call of the Wild Hawk Dive Bomb (Aghanim's Shard) Root Duration decreased from 2.5s to 2s
  • ▲
    Wild Axes Mana Cost decreased from 65 to 50
  • ▼
    Primal Roar Stun Duration decreased from 3/3.5/4s to 2.75/3.25/3.75s
  • ▲
    Primal Roar Mana Cost decreased from 150/175/200 to 100/125/150
  • ▼
    Primal Roar Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Drums of Slom Ability reworked
  • ◆
    Drums of Slom Now a passive ability. Attacks from Beastmaster or a nearby unit he controls cause him to bang his drum, dealing damage to nearby units and healing himself and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits from a maximum of 3s down to a minimum of 0.4s between hits after 20 attacks. If no attacks are made, the intervals gradually increase every 1 second. Using Primal Roar automatically adds 10/15/20 drum stacks based on the level of Primal Roar. Drum Hit Damage: 90. Heal from Heroes: 25%. Heal from Creeps: 5%

Patch 7.32e

  • ▲
    Drums of Slom Damage per hit increased from 110 to 115
  • ▼
    Lv15 talent Level 15 Talent Movespeed Aura to Beastmaster and his units decreased from +25 to +20

Patch 7.32b

  • ▲
    Drums of Slom Cooldown decreased from 50s to 40s
  • ▼
    Drums of Slom No longer has a sub-ability that would cancel it
  • ◆
    Lv10 talent Level 10 Talent +10 Inner Beast Attack Speed replaced with +2.5% Wild Axes damage
  • ◆
    Lv15 talent Level 15 Talent +2.5% Wild Axes damage replaced with +10 Inner Beast Attack Speed

Patch 7.32

  • ▲
    Wild Axes Cast Point improved from 0.4s to 0.3s
  • ▼
    Call of the Wild Boar Slow decreased from 10/20/30/40% to 10/18/26/34%
  • ◆
    Aghanim's upgrade Call of the Wild Hawk Shard now allows to put this ability on auto-cast. Doing so will make all Hawks instantly and automatically cast Dive Bomb on the first viable target in range, regardless of whether Hawk is still flying or stationary
  • ▼
    Aghanim's upgrade Call of the Wild Hawk Shard cooldown reduction increased from 7s to 10s
  • ◆
    Call of the Wild Hawk Dive Bomb now roots for 2.5 seconds instead of stunning for 2s
  • ▼
    Call of the Wild Hawk Dive Bomb Cast Range decreased from 1200 to 900
  • ▼
    Inner Beast Bonus Attack Speed decreased from 15/25/35/45 to 10/20/30/40
  • ◆
    Drums of Slom Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100
  • ◆
    Lv10 talent Level 10 Talent +1.75 Mana Regen replaced with +10 Inner Beast Attack Speed
  • ◆
    Lv25 talent Level 25 Talent +30 Inner Beast Attack Speed replaced with -5s Wild Axes Cooldown

Patch 7.31

  • ▼
    Base stats Base Damage reduced by 2
  • ◆
    Lv15 talent Level 15 Talent +30 Movement Speed replaced with +25 Movement Speed Beastmaster Controlled Units

Patch 7.30d

  • ▲
    Aghanim's upgrade Call of the Wild Hawk Shard Cooldown Reduction reduced from 15 to 7

Patch 7.30c

  • ▼
    Base stats Base Damage reduced by 2
  • ◆
    Primal Roar Cooldown from 90/80/70 to 100/80/60
  • ◆
    Lv10 talent Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
  • ◆
    Lv15 talent Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
  • ◆
    Lv15 talent Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
  • ◆
    Lv20 talent Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
  • ◆
    Lv25 talent Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown

Patch 7.30b

  • ▼
    Lv15 talent Level 15 Talent +350 Health Beastmaster Controlled Units reduced to 250

Patch 7.30

  • ▲
    Call of the Wild Boar attack damage increased from 16/32/48/64 to 20/35/50/65
  • ▲
    Call of the Wild Hawk vision increased from 600/700/800/900 to 750/800/850/900
  • ◆
    Aghanim's upgrade Aghanim's Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range

Patch 7.29c

  • ▼
    Wild Axes Scepter no longer provides bonus damage
  • ▲
    Inner Beast Attack speed increased from 10/20/30/40 to 15/25/35/45
  • ▲
    Lv15 talent Level 15 Talent increased from +300 Health Beastmaster Controlled to +350
  • ▲
    Lv20 talent Level 20 Talent increased from +30 Boar Damage to +35
  • ▼
    Lv20 talent Level 20 Talent reduced from -35s Primal Roar Cooldown to -30s

Patch 7.29b

  • ▼
    Wild Axes Scepter bonus damage reduced from +40 to +30

Patch 7.29

  • ▲
    Base stats Base armor increased by 1
  • ▼
    Aghanim's upgrade Divebomb Shard no longer grants free hawk control
  • ◆
    Aghanim's upgrade Divebomb Shard now has 1200 cast range
  • ▲
    Aghanim's upgrade Divebomb Shard stun duration increased from 1 to 2 seconds
  • ▲
    Aghanim's upgrade Divebomb Shard damage increased from 175 to 250
  • ◆
    Aghanim's upgrade Divebomb Shard can now target couriers
  • ◆
    Aghanim's upgrade Hawk shard also lowers the cooldown by 15 seconds
  • ◆
    Wild Axes Scepter now also increases damage by +40
  • ▲
    Wild Axes Mana cost reduced from 80 to 65
  • ▲
    Primal Roar Movement speed duration increased from 3 to 3/3.5/4
  • ▲
    Lv10 talent Level 10 Talent increased from +25 Damage to +30
  • ◆
    Lv15 talent Level 15 Talent changed from +6 Armor to +300 Health Beastmaster Controlled
  • ◆
    Lv20 talent Level 20 Talent changed from +50 Wild Axes Damage to -35s Primal Roar Cooldown
  • ▲
    Lv25 talent Level 25 Talent increased from +20 Inner Beast Attack Speed to +30
  • ▲
    Lv25 talent Level 25 Talent increased from +350 Health Beastmaster Controlled to +4% Wild Axes Damage Amp Per Stack

Patch 7.28c

  • ▼
    Base stats Base attack speed reduced from 110 to 100
  • ▼
    Call of the Wild Boar movement speed reduced from 350 to 320/330/340/350

Patch 7.28b

  • ▼
    Base stats Base damage reduced by 2

Patch 7.27b

  • ▲
    Call of the Wild Boar manacost increased from 50 to 60/65/70/75
  • ▼
    Wild Axes Manacost reduced from 80/85/90/95 to 80
  • ◆
    Lv15 talent Level 15 Talent changed from -14s Hawks Cooldown to +200 Hawk Vision
  • ▲
    Lv20 talent Level 20 Talent increased from +400 Health to +450
  • ▲
    Lv25 talent Level 25 Talent increased from +80 Wild Axes Damage to +100

Patch 7.26c

  • ▼
    Base stats Base damage reduced by 4
  • ◆
    Lv15 talent Level 15 Talent changed from +24 Boar Damage to -14s Hawks Cooldown
  • ◆
    Lv20 talent Level 20 Talent changed from +60 Wild Axes Damage to +30 Boar Damage
  • ◆
    Lv25 talent Level 25 Talent changed from -16s Hawks Cooldown to +80 Wild Axes Damage

Patch 7.25c

  • ▼
    Call of the Wild Hawk no longer blocks neutral camps
  • ▼
    Lv15 talent Level 15 Talent reduced from +35 Boar Damage to +30

Patch 7.25

  • ▲
    Base stats Base attack speed increased from 100 to 110
  • ◆
    Wild Axes Damage type changed from Physical to Magical
  • ▲
    Wild Axes Debuff duration increased from 10 to 12
  • ▼
    Wild Axes No longer pierce Spell Immunity

Patch 7.23e

  • ◆
    XP Talent is now replaced with +30 Damage

Patch 7.22f

  • ◆
    Primal Roar Knockback now destroys any trees the units come into contact with

Patch 7.22e

  • ▼
    Lv15 talent Level 15 Talent reduced from +40 Boar Damage to +35

Patch 7.22

  • ◆
    Lv15 talent Level 15 Talent changed from +65 Wild Axes Damage to 40 Boar Attack Damage
  • ◆
    Lv20 talent Level 20 Talent changed from +50 Boar Attack Damage to +75 Wild Axes Damage
  • ◆
    Aghanim's upgrade Reworked Scepter upgrade. Wild Axes have no cooldown and can be used again once they have returned to Beastmaster.

Patch 7.21

  • ▼
    Inner Beast Attack speed reduced from 15/25/35/45 to 10/20/30/40
  • ▼
    Hawk health reduced from 300/450/600/750 to 150/200/250/300
  • ◆
    Lv15 talent Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage
  • ◆
    Lv20 talent Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage
  • ▲
    Lv25 talent Level 25 Talent increased from -15s Hawks Cooldown to -20s
  • ▼
    Lv25 talent Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25

Patch 7.20e

  • ▼
    Lv25 talent Level 25 Talent reduced from +40 Inner Beast Attack Speed to +30

Patch 7.20

  • ◆
    Call of the Wild has been reworked
  • ▲
    Primal Roar Self movement boost increased from 30 to 40%
  • ◆
    Primal Roar Secondary units push distance from 300 to 450
  • ◆
    Primal Roar Secondary units push duration from 0.6 to 1.0
  • ◆
    Primal Roar Secondary unit slow duration now matches primary target
  • ▲
    Primal Roar Secondary unit slow increased from 50 to 60
  • ◆
    Lv25 talent Level 25 Talent changed from +2 Hawks Summoned to -15s Hawks Cooldown

Patch 7.18

  • ▲
    Wild Axes Manacost increased from 80 to 80/85/90/95
  • ▼
    Primal Roar Cooldown increased from 80/75/70 to 90/80/70
  • ▼
    Lv10 talent Level 10 Talent reduced from +25 Movement Speed to +20
  • ▼
    Lv15 talent Level 15 Talent reduced from +7 Armor to +6
  • ▼
    Lv20 talent Level 20 Talent reduced from +100 Wild Axes Damage to +80

Patch 7.17

  • ▼
    Base stats Base armor reduced by 2

Patch 7.07c

  • ▼
    Wild Axes Damage reduced from 40/70/100/130 to 30/60/90/120
  • ▼
    Call of the Wild Boar: Hawk movement speed reduced from 450 to 430

Patch 7.07b

  • ▲
    Wild Axes Manacost increased from 60/65/70/75 to 80
  • ▼
    Lv20 talent Level 20 Talent reduced from +120 Wild Axes Damage to +100
  • ▼
    Call of the Wild Boar: Boar damage reduced from 20/30/40/50 to 16/24/32/40

Patch 7.07 Hero rework

  • ◆
    Default: Wild Axes reworked:
  • ▲
    Default: Wild Axes spread distance (how far the axes are from each other at mid distance) increased from 353 to 450
  • ▲
    Default: Wild Axes hit radius increased from 140 to 175
  • ▲
    Default: Wild Axes mana cost reduced from 105/110/115/120 to 60/65/70/75
  • ▼
    Default: Wild Axes damage reduced from 70/100/130/160 to 40/70/100/130
  • ▲
    Default: Wild Axes cooldown reduced from 13 to 8
  • ◆
    Default: Wild Axes now places a stacking debuff on affected units. Amplifies all damage the target takes from Beastmaster or his units by 6/8/10/12% for each axe hit. Debuff lasts 10 seconds.
  • ◆
    Default: Primal Roar now causes Beastmaster and all his units to gain 30% movement speed for 3 seconds.
  • ◆
    Default: Reworked Call of the Wild. It is now a single ability.
  • ◆
    Default: Beasts last 60 seconds. Cooldown: 60, Mana cost: 50/60/70/80
  • ◆
    Default: Level 1: Boar Level 1
  • ◆
    Default: Level 2: Boar Level 2
  • ◆
    Default: Level 3: Boar Level 3 + Hawk
  • ◆
    Default: Level 4: Boar Level 4 + Hawk + Random Neutral
  • ◆
    Default: Boar HP: 275/350/425/500
  • ◆
    Default: Boar Attack Damage: 20/30/40/50 (rescaled from 10/25/40/55)
  • ◆
    Default: Boar Slow: 10/20/30/40%
  • ◆
    Default: Boar Slow Duration: 3
  • ▼
    Default: Hawk no longer becomes invisible.
  • ▲
    Default: Hawk HP: 350 (increased from 40/60/80/100)
  • ◆
    Default: Hawk Armor: 5
  • ◆
    Default: Hawk Speed: 450
  • ◆
    Default: Hawk Night Sight: 1000
  • ◆
    Default: Hawk Day Sight: 1000
  • ◆
    Default: Neutral: Will select a random neutral from the following list (Alpha Wolf, Hellbear Smasher, Satyr Tormenter, Centaur Conqueror, Dark Troll Summoner)
  • ◆
    Talent Level 10: +30 Movement Speed OR +25% XP Gain
  • ◆
    Talent Level 15: +40 Boar Damage OR +7 Armor
  • ◆
    Talent Level 20: +500 Health OR +120 Wild Axes Damage
  • ◆
    Talent Level 25: +2 Hawks OR +40 Inner Beast Attack Speed