Since you last played
Reworked in 7.07Reworked in 7.07 Oct 2017
Beastmaster changed enough that old habits may not hold. The kit further down is how Beastmaster plays now.
- ◆Default: Wild Axes reworked:
- ◆Default: Reworked Call of the Wild. It is now a single ability.
37 buffs and 48 nerfs since the rework: roughly even.
Biggest ability changes
- ▼Drums of Slom Drum Hit Damage decreased from 80 to 70adjusted 14 times across 9 patches, net nerf
- ▲Wild Axes Mana Cost increased from 50/55/60/65 to 65adjusted 20 times across 15 patches, net buff
- ▲Summon Raptors Hawks will now prioritize Beastmaster's current attack target when selecting their Dive targetadjusted 9 times across 1 patch, net buff
- ▼Inner Beast Bonus Attack Speed changed from 10/30/50/70 to 7 + 3 per leveladjusted 9 times across 7 patches, net nerf
- ▲Primal Roar Movement speed bonus duration decreased from 3/3.5/4s to 2sadjusted 14 times across 9 patches, net buff
- ▲Summon Razorback Boar Attack Damage decreased from 30/45/60/75 to 24/41/58/75adjusted 4 times across 2 patches, net buff
- ▼Primal Roar Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Inner Beast Now only affects Beastmaster and units under his controladjusted 3 times across 1 patch, roughly even
Aghanim’s upgrades
- ▼Scepter Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100changed 5 times, latest shown
- ▼Shard No longer upgraded with Aghanim's Shardchanged 17 times, latest shown
Base stats
- ▼Base Damage decreased by 3adjusted 7 times across 7 patches, net nerf
- ▲Agility gain increased from 1.9 to 2.0adjusted 4 times across 4 patches, net buff
- ▼Damage at level 1 decreased from 50-54 to 49-53adjusted 5 times across 5 patches, net nerf
- ▲Damage gain per level increased from 3.0 to 3.1adjusted 3 times across 3 patches, net buff
- ◆Intelligence gain increased from 1.2 to 1.9adjusted 2 times across 2 patches, roughly even
- ▼Base damage decreased by 2adjusted 3 times across 3 patches, net nerf
- ◆Base Agility decreased from 22 to 19adjusted 2 times across 2 patches, roughly even
- ◆Base attack speed reduced from 110 to 100adjusted 2 times across 2 patches, roughly even
- ◆Base Strength decreased from 25 to 24adjusted 2 times across 2 patches, roughly even
- ◆Base armor increased by 1adjusted 2 times across 2 patches, roughly even
- ▼Damage at level 30 decreased by 32 (from 194-198 to 162-166)
- ▼Damage on level 1 decreased by 8 (from 54-58 to 46-50)
- ▼Base Attack Speed decreased from 100 to 90
- ▼Base Armor decreased by 1
Talents changed
- ◆Lv10 talent Wild Axes Damage Amp Per Stack decreased from +2% to +1.5%
- ◆Lv15 talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range
- ◆Lv20 talent Damage to Beastmaster and his summons decreased from +30 to +25
- ◆Lv25 talent Primal Roar Cooldown Reduction decreased from 25s to 20s
- ◆Talent Affects both Boar and Hawk abilities
Facets were part of the game from 7.36 and were removed in 7.41. Beastmaster had 6 facet changes in between.
Most recent change patch 7.41e, Jul 2026
- ▲Lv25 talent Level 25 Talent Primal Roar Cooldown Reduction decreased from 25s to 20s
- ▼Lv20 talent Level 20 Talent Damage to Beastmaster and his summons decreased from +30 to +25
Current abilities
Wild AxesBeastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
Summon RazorbackBeastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.
Summon RaptorsBeastmaster summons 2 hawks that circle around Beastmaster and dive-bombs at enemies with a base attack rate of every 4s, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes.
Inner Beast innateUntaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.
Drums of SlomAttacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase. Using Primal Roar counts as 10 attacks.
Primal RoarBeastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 2 seconds.
What players buy on Beastmaster
Starting items
- Sage's Mask 175g
- Magic Stick 200g
Early game
- Helm of the Dominator 2550g
- Null Talisman 505g
Mana for casting, or a stat switch if mana is not a problem
Mid game
- Helm of the Overlord 5650g
Debuff immunity, to act in a fight without being disabled
- Aghanim's Scepter 4200g
- Assault Cuirass 5125g
- Drum of Endurance 1625g
Late game
- Nullifier 4350g
- Boots of Travel 2500g
- Scythe of Vyse 5200g
Another reliable disable to lock down a target
Silences a spell caster and makes your attacks always hit
- Refresher Orb 5000g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Universal













