Since you last played
Heavily adjusted215 lines of changes across 54 patches, condensed below to the ones that still matter.
54 buffs and 66 nerfs in total: roughly even.
Biggest ability changes
- ▲Flaming Lasso Total Damage decreased from 200/350/500 to 125/250/375adjusted 32 times across 13 patches, net buff
- ▼Sticky Napalm Removes the 20 stack limit and allows Sticky Napalm to deal 35% of its damage to buildingsadjusted 30 times across 16 patches, net nerf
- ▼Flamebreak Mana Cost decreased from 110/115/120/125 to 110adjusted 23 times across 16 patches, net nerf
- ▼Firefly Damage per second decreased from 25/50/75/100 to 20/40/60/80adjusted 23 times across 16 patches, net nerf
- ▼Smoldering Resin No longer applies when attacking alliesadjusted 3 times across 3 patches, net nerf
- ◆Firefly Info Part of the boots changes
Innate
- ◆Smoldering Resin Batrider's attacks apply a debuff that deals 15% of the attack damage every 1s for 2s. Damage over time pierces damage blockadjusted 2 times across 1 patch, roughly even
Aghanim’s upgrades
- ▲Scepter Added AoE indicator for secondary grab targets with Aghanim's Scepterchanged 4 times, latest shown
- ▼Shard Aghanim's Shard building damage decreased from 25% to 20%changed 9 times, latest shown
Base stats
- ▼Base Damage increased by 16adjusted 3 times across 3 patches, net nerf
- ▲Agility gain increased from 1.8 to 2.0adjusted 4 times across 4 patches, net buff
- ▲Damage gain per level increased from 3.5 to 3.6adjusted 4 times across 4 patches, net buff
- ▲Strength gain increased from 2.6 to 2.9adjusted 4 times across 4 patches, net buff
- ▲Intelligence gain increased from 2.9 to 3.2adjusted 3 times across 3 patches, net buff
- ▼Base Strength decreased from 25 to 23adjusted 2 times across 2 patches, net nerf
- ▼Base Health Regen decreased from 1.75 to 1.25
- ◆Base Movement Speed decreased from 320 to 310adjusted 2 times across 2 patches, roughly even
- ◆Base movement speed decreased from 330 to 320adjusted 2 times across 2 patches, roughly even
- ◆Base damage reduced by 2adjusted 2 times across 2 patches, roughly even
- ◆Base Armor decreased by 1adjusted 2 times across 2 patches, roughly even
- ▼Damage at level 30 decreased by 34 (from 190-194 to 156-160)
- ▼Base Agility decreased from 15 to 13
- ▲Attack range increased from 375 to 400
- ▲Movement Speed increased from 300 to 310
- ▲Movement speed increased from 295 to 300
- ▼Damage at level 1 decreased by 1 (from 39–43 to 38–42)
- ▲Base strength increased by 3
- ▲Base Vision increased from 1200/800 to 1600/800
- ◆Damage on level 1 unchanged (39-43)
- ◆Damage at level 1 unchanged (39-43)
Talents changed
- ◆Lv10 talent +50 Sticky Napalm Radius replaced with +5% Firefly Max Movement Speed Bonus
- ◆Lv15 talent Sticky Napalm Movement Slow increased from +0.5% to +0.75%
- ◆Lv20 talent +4s Smoldering Resin Duration replaced with Attacks apply 1 Stack of Sticky Napalm
- ◆Lv25 talent +10 Sticky Napalm Damage replaced with +0.75s Flaming Lasso Duration
- ◆Talent +25 Movement Speed reduced to +20
Facets were part of the game from 7.36 and were removed in 7.41. Batrider had 13 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▲Base stats Damage gain per level increased from 3.5 to 3.6
- ▲Base stats Intelligence gain increased from 2.9 to 3.2
Current abilities
Sticky NapalmDrenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 20 stacks. Applies a small amount of damage with each cast.
FlamebreakHurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.
FireflyBatrider takes to the skies, moving increasingly fast and laying down a trail of flames from the air. The fire damages any enemies it touches and destroys trees below Batrider. Maximum movement speed bonus is reached at the end of Firefly's duration.- ADAPPLICATION DAMAGE:
- SRSmoldering Resin innateBatrider's attacks apply a debuff that deals 20% of the attack damage every 1s for 2s.
Flaming LassoLassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.
What players buy on Batrider
Starting items
- Circlet 155g
Early game
- Tranquil Boots 900g
- Drum of Endurance 1625g
- Bracer 505g
- Null Talisman 505g
Mid game
Debuff immunity, to act in a fight without being disabled
- Boots of Bearing 4225g
- Force Staff 2200g
Pushes you or an ally out of trouble or into reach
Late game
- Aghanim's Scepter 4200g
More cast range and mana for a ranged spell user
- Refresher Orb 5000g
- Octarine Core 5100g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Universal











