Since you last played
Enfeeble reworked in 7.20136 lines of changes across 40 patches, condensed below to the ones that still matter.
34 buffs and 40 nerfs in total: roughly even.
Biggest ability changes
- ◆Enfeeble Cast Range decreased from 800/900/1000/1100 to 700/800/900/1000adjusted 21 times across 11 patches, roughly even
- ◆Ichor of Nyctasha Status Resistance per Terror decreased from 5% to 4%adjusted 4 times across 2 patches, roughly even
- ▲Brain Sap Mana Cost decreased from 120/130/140/150 to 105/120/135/150adjusted 12 times across 10 patches, net buff
- ◆Fiend's Grip Now removes Nightmare effect from the targeted enemyadjusted 7 times across 7 patches, roughly even
- ▼Nightmare Now completely disables the target's sight, instead of overriding the vision range valueadjusted 19 times across 12 patches, net nerf
- ▼Fiends Grip Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Ichor of Nyctasha Example: Belt of Strength that provides +6 Strength will instead increase all three attributes by 2adjusted 3 times across 1 patch, roughly even
Aghanim’s upgrades
- ◆Scepter Aghanim's Scepter cooldown reduction decreased from 45s to 40schanged 4 times, latest shown
- ▲Shard Aghanim's Shard now also decreases cooldown by 3schanged 3 times, latest shown
Base stats
- ◆Base Damage increased by 25adjusted 4 times across 4 patches, roughly even
- ▼Intelligence gain decreased from 2.7 to 2.5adjusted 4 times across 4 patches, net nerf
- ▼Damage gain per level decreased from 3.6 to 3.4adjusted 3 times across 3 patches, net nerf
- ▼Strength gain decreased from 2.7 to 2.5adjusted 3 times across 3 patches, net nerf
- ▼Agility gain decreased from 2.7 to 2.5adjusted 3 times across 3 patches, net nerf
- ▼Base damage reduced by 2adjusted 2 times across 2 patches, net nerf
- ▼Damage at level 30 decreased by 61 (from 240-246 to 179-185)
- ▼Damage on level 1 decreased by 11 (from 56-62 to 45-51)
- ▲Strength Gain increased from 2.4 to 2.6
- ▲Agility Gain increased from 2.4 to 2.6
- ▲Damage at level 1 increased by 8 (from 47-53 to 55-61)
- ▲Attack Range increased from 400 to 425
- ▼Base attributes reduced from 23 to 22
- ▲Base Attributes increased by 1
- ▼Base Armor decreased by 1
Talents changed
- ◆Lv10 talent -3s Brain Sap Cooldown replaced with +125 Brain Sap Cast Range
- ◆Lv15 talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second
- ◆Lv20 talent reduced from +40 Movement Speed to +30
- ◆Lv25 talent Brain Sap Damage/Heal increased from +250 to +275
Facets were part of the game from 7.36 and were removed in 7.41. Bane had 5 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▼Base stats Base Armor decreased by 1
Current abilities
EnfeebleDeals damage every second and lowers the enemy's total attack damage and cast range.
Brain SapFeasts on the vital energies of an enemy unit, healing Bane and dealing damage.
NightmarePuts the target enemy or friendly Hero to sleep. Sleeping units walk in Bane's chosen direction and are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely. Can be put on alt-cast to have the target stand still.
Fiend's GripCHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.
Nightmare EndEnds all ongoing Nightmares.
Ichor of Nyctasha innateEvery time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.
What players buy on Bane
Mid game
Restores mana for you and nearby allies, which suits a support who casts a lot
More cast range and mana for a ranged spell user
- Glimmer Cape 2150g
Makes an ally hard to hit and shields magic damage
Late game
- Aghanim's Scepter 4200g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Universal



