Dota 2

Bane

Universal ranged hero, often played as a support, disabler or nuker.

Bane
Universal

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Full history

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Enfeeble reworked in 7.20

136 lines of changes across 40 patches, condensed below to the ones that still matter.

34 buffs and 40 nerfs in total: roughly even.

Biggest ability changes

  • ◆
    Enfeeble Cast Range decreased from 800/900/1000/1100 to 700/800/900/1000adjusted 21 times across 11 patches, roughly even
  • ◆
    Ichor of Nyctasha Status Resistance per Terror decreased from 5% to 4%adjusted 4 times across 2 patches, roughly even
  • ▲
    Brain Sap Mana Cost decreased from 120/130/140/150 to 105/120/135/150adjusted 12 times across 10 patches, net buff
  • ◆
    Fiend's Grip Now removes Nightmare effect from the targeted enemyadjusted 7 times across 7 patches, roughly even
  • ▼
    Nightmare Now completely disables the target's sight, instead of overriding the vision range valueadjusted 19 times across 12 patches, net nerf
  • ▼
    Fiends Grip Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Ichor of Nyctasha Example: Belt of Strength that provides +6 Strength will instead increase all three attributes by 2adjusted 3 times across 1 patch, roughly even

Aghanim’s upgrades

  • ◆
    Scepter Aghanim's Scepter cooldown reduction decreased from 45s to 40schanged 4 times, latest shown
  • ▲
    Shard Aghanim's Shard now also decreases cooldown by 3schanged 3 times, latest shown

Base stats

  • ◆
    Base Damage increased by 25adjusted 4 times across 4 patches, roughly even
  • ▼
    Intelligence gain decreased from 2.7 to 2.5adjusted 4 times across 4 patches, net nerf
  • ▼
    Damage gain per level decreased from 3.6 to 3.4adjusted 3 times across 3 patches, net nerf
  • ▼
    Strength gain decreased from 2.7 to 2.5adjusted 3 times across 3 patches, net nerf
Talents changed
  • ◆
    Lv10 talent -3s Brain Sap Cooldown replaced with +125 Brain Sap Cast Range
  • ◆
    Lv15 talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second
  • ◆
    Lv20 talent reduced from +40 Movement Speed to +30
  • ◆
    Lv25 talent Brain Sap Damage/Heal increased from +250 to +275

Facets were part of the game from 7.36 and were removed in 7.41. Bane had 5 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▼
    Base stats Base Armor decreased by 1
Current abilities
  • EnfeebleDeals damage every second and lowers the enemy's total attack damage and cast range.
  • Brain SapFeasts on the vital energies of an enemy unit, healing Bane and dealing damage.
  • NightmarePuts the target enemy or friendly Hero to sleep. Sleeping units walk in Bane's chosen direction and are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely. Can be put on alt-cast to have the target stand still.
  • Fiend's GripCHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.
  • Nightmare EndEnds all ongoing Nightmares.
  • Ichor of Nyctasha innateEvery time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.

What players buy on Bane

Mid game

  • Arcane Boots 1500gReworked in 7.35

    Restores mana for you and nearby allies, which suits a support who casts a lot

  • Aether Lens 2275gReworked in 7.07

    More cast range and mana for a ranged spell user

  • Makes an ally hard to hit and shields magic damage

  • Pavise 1350gNew in 7.33

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Bane change, patch by patch

All 136 changes Valve listed for Bane since patch 7.07b, newest first. Enfeeble reworked in 7.20. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Base stats Base Armor decreased by 1

Patch 7.41e

  • ▲
    Ichor of Nyctasha Max Terrors per hero increased from 5 to 6
  • ▼
    Ichor of Nyctasha Status Resistance per Terror decreased from 5% to 4%
  • ▼
    Nightmare Duration decreased from 3.5/4.5/5.5/6.5s to 3/4/5/6s
  • ◆
    Nightmare Now completely disables the target's sight, instead of overriding the vision range value
  • ▲
    Fiend's Grip Aghanim's Scepter cooldown reduction decreased from 45s to 40s

Patch 7.41c

  • ▲
    Brain Sap Mana Cost decreased from 120/130/140/150 to 105/120/135/150

Patch 7.41

  • ▼
    Base stats Strength gain decreased from 2.7 to 2.5
  • ▼
    Base stats Agility gain decreased from 2.7 to 2.5
  • ▼
    Base stats Intelligence gain decreased from 2.7 to 2.5
  • ▼
    Base stats Damage gain per level decreased from 3.6 to 3.4
  • ▲
    Base stats Attack Range increased from 400 to 425
  • ◆
    Ichor of Nyctasha Ability reworked
  • ◆
    Ichor of Nyctasha Every time Bane kills an enemy hero or they die under the effect of any debuff applied by Bane, they receive a Terror for the rest of the game. Each Terror stack decreases the enemy's status resistance to all Bane's debuffs by 5%. Max Terror stacks per hero: 5
  • ◆
    Nightmare Now a Unit Vector Target Spell
  • ◆
    Nightmare Sleeping units walk in Bane's chosen direction at a speed of 110
  • ◆
    Nightmare Can be put on alt-cast to disable sleepwalking behavior

Patch 7.40

  • ▼
    Nightmare Cooldown increased from 24/21/18/15s to 25/22/19/16s
  • ▼
    Fiend's Grip Aghanim's Scepter Illusion damage taken increased from 200% to 225%

Patch 7.39e

  • ▼
    Enfeeble Cast Range decreased from 800/900/1000/1100 to 700/800/900/1000

Patch 7.39

  • ▲
    Enfeeble Cooldown decreased from 28/21/14/7s to 22/17/12/7s

Patch 7.38

  • ▲
    Base stats Base Damage increased by 25
  • ▲
    Base stats Damage at level 1 increased by 8 (from 47-53 to 55-61)
  • ▼
    Base stats Damage gain per level decreased from +5.7 to +3.6
  • ▼
    Base stats Damage at level 30 decreased by 61 (from 240-246 to 179-185)
  • ▲
    Facet Attack Speed Bonus increased from 40/50/60/70 to 40/60/80/100
  • ▲
    Facet Walk Speed increased from 85 to 110
  • ◆
    Lv10 talent Level 10 Talent -3s Brain Sap Cooldown replaced with +125 Brain Sap Cast Range

Patch 7.37e

  • ◆
    Enfeeble Mana Cost rescaled from 120 to 100/110/120/130

Patch 7.37c

  • ▲
    Nightmare Cast Range increased from 500/550/600/650 to 550/600/650/700

Patch 7.37b

  • ▲
    Facet Walk Speed increased from 75 to 85
  • ▲
    Lv25 talent Level 25 Talent Brain Sap Damage/Heal increased from +250 to +275

Patch 7.36

  • ▲
    Base stats Strength gain increased from 2.5 to 2.7
  • ▲
    Base stats Agility gain increased from 2.5 to 2.7
  • ▲
    Base stats Intelligence gain increased from 2.5 to 2.7
  • ◆
    Ichor of Nyctasha New Innate ability. Passive, can't be leveled up
  • ◆
    Ichor of Nyctasha Bane's attribute gains are always evenly distributed across all three attributes
  • ◆
    Ichor of Nyctasha Example: Belt of Strength that provides +6 Strength will instead increase all three attributes by 2
  • ◆
    Facet Bane gains 40/50/60/70 attack speed when attacking Nightmare affected units
  • ◆
    Facet Makes it a Vector Targeted ability. Affected unit starts unobstructed movement in the chosen direction at 75 speed. If the effect is passed by attacking, the newly affected unit will also move in the selected direction
  • ▼
    Nightmare No longer grants bonus attack speed by default

Patch 7.35

  • ▲
    Brain Sap Heal/Damage increased from 75/150/225/300 to 90/160/230/300
  • ◆
    Brain Sap Mana Cost rescaled from 100/120/140/160 to 120/130/140/150
  • ◆
    Brain Sap Aghanim's Shard now also decreases cooldown by 3s
  • ▲
    Nightmare Cast Range increased from 425/500/575/650 to 500/550/600/650

Patch 7.34c

  • ▲
    Base stats Base Damage increased by 2
  • ▲
    Enfeeble Mana Cost decreased from 120/135/150/165 to 120

Patch 7.34

  • ◆
    Brain Sap Now fully pierces debuff immunity
  • ◆
    Nightmare Sleeping units now aren't awakened by any damage dealt by Bane
  • ◆
    Nightmare Bane now gains +15/25/35/45 attack speed against sleeping units
  • ◆
    Fiend's Grip Now removes Nightmare effect from the targeted enemy
  • ▼
    Lv10 talent Level 10 Talent Brain Sap Cooldown Reduction increased from 2s to 3s
  • ▲
    Lv25 talent Level 25 Talent Brain Sap Damage/Heal increased from +200 to +250

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 7 (Level 1 damage unchanged)

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 33-39 to 4-10
  • ▼
    Base stats Damage on level 1 decreased by 11 (from 56-62 to 45-51)
  • ▲
    Base stats Damage gain per level increased from +2.5 to +4.5
  • ▼
    Enfeeble No longer reduces Heal/Regen
  • ▲
    Enfeeble Now deals 12/18/24/30 pure damage per second. First instance of damage happens on application
  • ▲
    Enfeeble Attack Damage Reduction increased from 45/50/55/60% to 55/60/65/70%
  • ▼
    Enfeeble Mana Cost increased from 40/50/60/70 to 120/135/150/165
  • ◆
    Enfeeble Duration rescaled from 8/9/10/11s to 9s
  • ▼
    Nightmare No longer deals damage
  • ▼
    Nightmare Duration decreased from 4/5/6/7s to 3.5/4.5/5.5/6.5s
  • ▼
    Nightmare Duration decreased as a part of the comprehensive Disables Reduction
  • ▲
    Nightmare Mana Cost decreased from 165 to 120/130/140/150
  • ▼
    Fiend's Grip Duration decreased from 5/5.5/6.0s to 4.75/5.25/5.75s
  • ▼
    Fiends Grip Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Lv10 talent Level 10 Talent Nightmare Damage Heals Bane replaced with -2s Brain Sap Cooldown
  • ◆
    Lv15 talent Level 15 Talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second
  • ▼
    Lv25 talent Level 25 Talent Fiend's Grip Duration decreased from +5s to +3s

Patch 7.32e

  • ▲
    Base stats Base Attributes increased by 1
  • ▲
    Brain Sap Aghanim's Shard Healing from secondary targets increased from 25% to 30%

Patch 7.32

  • ◆
    Lv10 talent Level 10 Talent +12% Magic Resistance replaced with +20% Enfeeble Cast Range Reduction
  • ◆
    Lv10 talent Level 10 Talent +5 Armor replaced with Nightmare Damage Heals Bane. This includes attack damage dealt by Bane onto Nightmared enemies

Patch 7.31c

  • ▲
    Fiend's Grip Max Channel time reduced from 6 to 5/5.5/6s

Patch 7.31

  • ▼
    Enfeeble No longer reduces cast speed
  • ◆
    Enfeeble Now reduces cast range by 30%
  • ▼
    Fiend's Grip Damage reduced from 80/120/160 to 70/110/150
  • ▲
    Lv25 talent Level 25 Talent +150 Brain Sap damage/heal increased to 200

Patch 7.30e

  • ▼
    Base stats Base damage reduced by 2
  • ▼
    Nightmare Cooldown increased from 22/19/16/13 to 24/21/18/15
  • ▼
    Lv10 talent Level 10 Talent reduced from +6 Armor to +5

Patch 7.30d

  • ◆
    Nightmare Damage rescaled from 15/20/25/30 to 5/15/25/35
  • ▼
    Brain Sap Cooldown increased from 14/13/12/11 to 17/15/13/11

Patch 7.30c

  • ▼
    Base stats Strength gain reduced from 2.6 to 2.5
  • ▼
    Base stats Agility gain reduced from 2.6 to 2.5
  • ▼
    Base stats Intelligence gain reduced from 2.6 to 2.5
  • ▼
    Lv10 talent Level 10 Talent +15% Magic Resistance reduced to +12%
  • ▼
    Lv25 talent Level 25 Talent +5.5s Fiend's Grip Duration reduced to +5

Patch 7.30

  • ▲
    Brain Sap Mana cost decreased from 120/140/160/180 to 100/120/140/160
  • ▲
    Brain Sap Cast Range increased from 600 to 625
  • ▲
    Nightmare Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
  • ▲
    Fiend's Grip Cast Point reduced from 0.4 to 0.2

Patch 7.29

  • ▲
    Brain Sap Backswing reduced from 0.84 to 0.5
  • ▲
    Enfeeble Attack damage reduction increased from 25/35/45/55 to 45/50/55/60%
  • ▲
    Enfeeble Health restoration reduction increased from 25/35/45/55 to 45/50/55/60%
  • ◆
    Enfeeble Cooldown rescaled from 20/16/12/8 to 28/21/14/7
  • ▼
    Enfeeble Cast range reduced from 1100 to 800/900/1000/1100
  • ▲
    Enfeeble Duration increased from 8 to 8/9/10/11
  • ◆
    Aghanim's upgrade Reworked Shard upgrade. Causes Brain Sap to become a 550 target AoE spell. Secondary units heal for 25%.
  • ◆
    Aghanim's upgrade Reworked Scepter upgrade. Reduces Fiend's Grip cooldown by 45 seconds and causes Fiend's Grip to create two uncontrollable illusions that channel Fiend's Grip on the target. Illusions take 700% damage.
  • ◆
    Lv15 talent Level 15 Talent changed from +12% Spell Amplification to -3s Brain Sap cooldown
  • ◆
    Lv15 talent Level 15 Talent changed from +100 Cast Range to +5% Fiend's Grip Max Mana Drain

Patch 7.27d

  • ▲
    Brain Sap Manacost increased from 110/130/150/170 to 120/140/160/180

Patch 7.27b

  • ▼
    Base stats Base attributes reduced from 23 to 22
  • ▼
    Brain Sap Mana cost increased from 90/115/140/165 to 110/130/150/170
  • ▲
    Lv15 talent Level 15 Talent increased from +7% Spell Amplification to +9%
  • ▼
    Lv20 talent Level 20 Talent reduced from +40 Movement Speed to +30

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +75 Cast Range to +15% Magic Resistance
  • ◆
    Lv15 talent Level 15 Talent changed from +15% Magic Resistance to +125 Cast Range
  • ▲
    Lv15 talent Level 15 Talent increased from +6% Spell Amplification to +7%
  • ◆
    Lv20 talent Level 20 Talent changed from +15% Spell Lifesteal to -3s Nightmare Cooldown

Patch 7.23e

  • ◆
    XP Talent is now replaced with +20% Magic Resistance

Patch 7.22

  • ◆
    Brain Sap Scepter now also reduces cast point by 50%
  • ▲
    Lv20 talent Level 20 Talent increased from +100 Enfeeble Attack Speed Reduction to +125

Patch 7.21b

  • ▲
    Base stats Strength Gain increased from 2.4 to 2.6
  • ▲
    Base stats Agility Gain increased from 2.4 to 2.6
  • ▼
    Base stats Intelligence gain reduced from 2.8 to 2.6

Patch 7.21

  • ▲
    Enfeeble Attack speed slow increased from 40/60/80/100 to 50/75/100/125
  • ▼
    Enfeeble Manacost reduced from 70/90/110/130 to 50/75/100/125
  • ▲
    Lv10 talent Level 10 Talent increased from +6 Armor to +7
  • ▲
    Fiend's Grip Duration increased from 5 to 6

Patch 7.20 Enfeeble reworked

  • ◆
    Enfeeble Has been reworked
  • ◆
    Lv15 talent Level 15 Talent changed from Enfeeble Steals Damage to Enfeeble Steals Attack Speed
  • ◆
    Lv20 talent Level 20 Talent changed from +100 Enfeeble Damage Reduction to +100 Enfeeble Attack Speed Reduction

Patch 7.18

  • ▼
    Fiend's Grip Cooldown increased from 100 to 120/110/100

Patch 7.17

  • ▼
    Base stats Base damage reduced by 2
  • ▲
    Brain Sap Manacost increased from 70/100/130/160 to 90/115/140/165

Patch 7.16

  • ▼
    Enfeeble Duration reduced from 14/16/18/20 to 8/12/16/20

Patch 7.07d

  • ▼
    Enfeeble Enfeeble duration reduced from 20 to 14/16/18/20
  • ◆
    Brain Sap Brain Sap damage rescaled from 90/160/230/300 to 75/150/225/300

Patch 7.07c

  • ▼
    Nightmare Cast range reduced from 500/550/600/650 to 425/500/575/650

Patch 7.07b

  • ◆
    Lv10 talent Level 10 Talent changed from Enfeeble Steals Damage to +100 Cast Range
  • ◆
    Lv15 talent Level 15 Talent changed from +150 Cast Range to Enfeeble Steals Damage