Dota 2

Ancient Apparition

Intelligence ranged hero, often played as a support, disabler or nuker.

Ancient Apparition
Intelligence

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Full history

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Since you last played

Chilling Touch reworked in 7.20

129 lines of changes across 43 patches, condensed below to the ones that still matter.

30 buffs and 38 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Chilling Touch Damage increased from 30/60/90/120 to 35/65/95/125adjusted 19 times across 11 patches, net buff
  • ◆
    Cold Feet Damage per second increased from 20/40/60/80 to 25/45/65/85adjusted 13 times across 10 patches, roughly even
  • ▲
    Bone Chill Base Strength Reduction increased from 0.1 to 0.2adjusted 4 times across 2 patches, net buff
  • ▼
    Ice Vortex Now slows movement by 8%adjusted 24 times across 16 patches, net nerf
  • ▲
    Ice Blast Cooldown decreased from 60/50/40s to 50/45/40sadjusted 17 times across 15 patches, net buff
  • ▼
    Apparition Cold Feet Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Death Rime Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▲
    Scepter Aghanim's Scepter Strength Reduction bonus increased from 0.3 to 0.8changed 5 times, latest shown
  • ▼
    Shard Aghanim's Shard Cold Feet stun duration decreased from 60% to 50%changed 4 times, latest shown

Base stats

  • ◆
    Intelligence gain decreased from 3.4 to 3.1adjusted 2 times across 2 patches, roughly even
  • ▼
    Agility gain decreased from 2.2 to 2.0
  • ▼
    Movement Speed reduced from 290 to 285
Talents changed
  • ◆
    Lv10 talent +2 Cold Feet Death Rime Stacks replaced with +30 Cold Feet Damage Per Second
  • ◆
    Lv15 talent Cold Feet Break Distance decreased from +300 to +250
  • ◆
    Lv20 talent Chilling Touch Damage increased from +80 to +100
  • ◆
    Lv25 talent +50% Death Rime Slow/Damage replaced with 450 AoE Cold Feet

Facets were part of the game from 7.36 and were removed in 7.41. Ancient Apparition had 5 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▲
    Ice Blast Cooldown decreased from 60/50/40s to 50/45/40s
Current abilities
  • Cold FeetPlaces a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.
  • Ice VortexCreates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.
  • Chilling TouchEnhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.
  • Bone Chill innateWhen Ancient Apparition deals Magic damage to an enemy with his abilities, it is slowed for a short duration. If the target is a Hero, its Strength is also reduced. Multiple instances of this effect stack and have independent durations.
  • Ice BlastLaunches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.
  • ReleaseReleases the ice blast to explode at the tracer's current location. Can be cast while silenced.

What players buy on Ancient Apparition

Starting items

Mid game

  • Arcane Boots 1500gReworked in 7.35

    Restores mana for you and nearby allies, which suits a support who casts a lot

  • Makes an ally hard to hit and shields magic damage

  • Pushes you or an ally out of trouble or into reach

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Ancient Apparition change, patch by patch

All 129 changes Valve listed for Ancient Apparition since patch 7.10, newest first. Chilling Touch reworked in 7.20. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▲
    Ice Blast Cooldown decreased from 60/50/40s to 50/45/40s

Patch 7.41d

  • ▲
    Cold Feet Damage per second increased from 20/40/60/80 to 25/45/65/85
  • ▲
    Chilling Touch Cooldown decreased from 12/9/6/3s to 10/7.5/5/2.5s
  • ▲
    Chilling Touch Damage increased from 30/60/90/120 to 35/65/95/125

Patch 7.41c

  • ▲
    Ice Blast Path Radius increased from 275 to 300
  • ▲
    Ice Blast Base Area of Effect Radius increased from 275 to 300
  • ▲
    Lv20 talent Level 20 Talent Chilling Touch Damage increased from +80 to +100

Patch 7.41b

  • ▲
    Bone Chill Aghanim's Scepter Strength Reduction bonus increased from 0.3 to 0.8

Patch 7.41a

  • ▲
    Bone Chill Base Strength Reduction increased from 0.1 to 0.2

Patch 7.41

  • ◆
    Death Rime Innate removed (it was added in 7.36)
  • ◆
    Bone Chill New innate ability. Passive, improves with Ancient Apparition's level
  • ◆
    Bone Chill When Ancient Apparition deals magic damage with his abilities, affected enemies are chilled for 4s, reducing their movespeed by 2% per stack. If the target is an enemy hero, debuff also reduces their Strength by 0.1 + 0.1 per 3 levels. Each instance stacks and has independent duration
  • ◆
    Bone Chill Upgraded with Aghanim's Scepter
  • ◆
    Bone Chill Increases Base Strength Reduction by 0.3
  • ▲
    Cold Feet Now deals 20/40/60/80 damage per second
  • ▲
    Ice Vortex Now deals 10/20/30/40 damage per second
  • ◆
    Ice Vortex Now slows movement by 8%
  • ▲
    Chilling Touch Mana Cost decreased from 45/50/55/60 to 35
  • ▼
    Chilling Touch Aghanim's Scepter no longer reduces mana cost
  • ▲
    Ice Blast Now deals 12/24/36 damage per second
  • ◆
    Lv10 talent Level 10 Talent +2 Cold Feet Death Rime Stacks replaced with +30 Cold Feet Damage Per Second
  • ▼
    Lv15 talent Level 15 Talent Cold Feet Break Distance decreased from +300 to +250
  • ◆
    Lv25 talent Level 25 Talent +50% Death Rime Slow/Damage replaced with 450 AoE Cold Feet

Patch 7.39

  • ▼
    Ice Vortex Cast Range decreased from 1500 to 1200
  • ▼
    Ice Vortex Radius decreased from 300 to 275
  • ▼
    Ice Blast Aghanim's Shard Cold Feet stun duration decreased from 60% to 50%
  • ▼
    Lv20 talent Level 20 Talent Ice Blast Frostbitten Duration decreased from +5s to +4s

Patch 7.38c

  • ▼
    Ice Vortex Mana Cost increased from 40/50/60/70 to 40/55/70/85
  • ▼
    Chilling Touch Attack Range Bonus decreased from 80/120/160/200 to 60/90/120/150

Patch 7.38b

  • ▼
    Base stats Agility gain decreased from 2.2 to 2.0

Patch 7.38

  • ◆
    Cold Feet Stun Duration rescaled from 1.9/2.2/2.5/2.8s to 1.8/2.2/2.6/3s
  • ▼
    Cold Feet Break Distance is no longer affected by AoE bonuses
  • ◆
    Chilling Touch Attack Range Bonus rescaled from 60/120/180/240 to 80/120/160/200
  • ▲
    Chilling Touch Death Rime Stacks increased from 1 to 2
  • ▼
    Chilling Touch Death Rime duration decreased from 4s to 3s
  • ▲
    Chilling Touch Aghanim's Scepter Mana Cost reduction decreased from 50% to 40%
  • ◆
    Ice Blast Release sub-ability can now be cast while silenced
  • ◆
    Ice Blast Frostbitten heroes will now have a visual indicator on their overhead health bar showing where the shatter threshold is. The indicator is visible to everyone

Patch 7.37c

  • ▲
    Ice Blast Frostbitten Duration increased from 10s to 10/11/12s

Patch 7.37b

  • ▲
    Death Rime: Movement Slow per stack increased from 1.5% to 2.0%

Patch 7.36c

  • ▲
    Facet Cold Feet AoE increased from 0/150/300/450 to 0/200/350/500

Patch 7.36b

  • ◆
    Facet Now scales with Ice Blast
  • ▲
    Facet Now applies its effects in a 0/150/300/450 radius

Patch 7.36a

  • ▼
    Chilling Touch Death Rime Stacks decreased from 2 to 1

Patch 7.36

  • ◆
    Death Rime New Innate ability. Passive, can't be leveled up
  • ◆
    Death Rime Ancient Apparition's abilities now apply frost stacks that deal 10 damage per second and 1.5% movement slow for each stack on the enemy
  • ◆
    Facet Death Rime: Each stack also reduces target's Strength by 0.5/0.75/1/1.25. Improves with Ice Blast level
  • ◆
    Facet Deals Death Rime damage to all enemies within 400 radius from target
  • ▼
    Cold Feet No longer deals damage on its own. Now applies 2/4/6/8 Death Rime stacks. Stacks are dispelled when leaving the break area
  • ▲
    Cold Feet Break distance increased from 715 to 725/750/775/800
  • ▲
    Cold Feet Stun Duration increased from 1.6/2.0/2.4/2.8s to 1.9/2.2/2.5/2.8s
  • ▼
    Ice Vortex No longer deals damage or slows movement speed on its own. Now applies 1/2/3/4 Death Rime stacks to targets in its area of effect. Stacks are dispelled when leaving the AoE
  • ◆
    Chilling Touch Applies 2 Death Rime stack that lasts for 4 seconds
  • ▼
    Chilling Touch Bonus Damage decreased from 40/80/120/160 to 30/60/90/120
  • ▼
    Chilling Touch Mana Cost increased from 30/40/50/60 to 45/50/55/60
  • ◆
    Apparition Chilling Touch Info Brief 100% Movement Slow on hit is still in effect
  • ▼
    Ice Blast No longer deals damage over time on its own. Now applies 2 Death Rime stack for the duration of the debuff
  • ◆
    Lv10 talent Level 10 Talent +40 Cold Feet Damage Per Second replaced with +2 Cold Feet Death Rime Stacks
  • ◆
    Lv25 talent Level 25 Talent 450 AoE Cold Feet replaced with +50% Death Rime Slow/Damage

Patch 7.35d

  • ▲
    Cold Feet Mana Cost decreased from 125 to 110/115/120/125

Patch 7.35

  • ◆
    Lv20 talent Level 20 Talent +4s Ice Vortex Duration replaced with +5s Ice Blast Frostbitten Duration

Patch 7.34e

  • ▼
    Ice Vortex Damage per second decreased from 12/20/28/36 to 12/18/24/30
  • ▼
    Ice Blast Frostbitten Duration decreased from 10/11/12s to 10s

Patch 7.34

  • ▼
    Ice Vortex Duration decreased from 6/9/12/15s to 6/8/10/12s
  • ▲
    Ice Vortex Vision Radius increased from 200 to 200/220/240/260
  • ▲
    Lv20 talent Level 20 Talent +5% Ice Vortex Slow/Increased Magic Damage replaced with +4s Ice Vortex Duration

Patch 7.33c

  • ▼
    Base stats Intelligence gain decreased from 3.4 to 3.1

Patch 7.33b

  • ▼
    Cold Feet Cooldown increased from 12/11/10/9s to 15/13/11/9s

Patch 7.33

  • ▼
    Cold Feet Stun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s
  • ▼
    Apparition Cold Feet Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Ice Vortex Aghanim's Shard Upgrade removed
  • ▲
    Ice Vortex Now deals 12/20/28/36 damage per second to enemy units in the area
  • ▼
    Ice Vortex Duration decreased from 16s to 6/9/12/15s
  • ▼
    Ice Vortex Cooldown increased from 7/6/5/4s to 10/8/6/4s
  • ◆
    Ice Blast Now upgradable by Aghanim's Shard
  • ◆
    Ice Blast Enemies hit by Ice Blast explosion are stunned with the current level of Cold Feet for 60% of its duration. Doesn't stun Debuff Immune enemies

Patch 7.32e

  • ▲
    Lv10 talent Level 10 Talent Chilling Touch Attack Range increased from +200 to +300
  • ▲
    Lv15 talent Level 15 Talent Cold Feet Break Distance increased from +200 to +300

Patch 7.32

  • ◆
    Ice Vortex Shard Now also slows Attack Speed for the same amount as Movement Speed Slow
  • ▲
    Ice Vortex Radius increased from 275 to 300
  • ▼
    Ice Vortex Duration decreased from 16s to 14s
  • ▲
    Chilling Touch Slow duration increased from 0.5s to 0.7/0.8/0.9/1s
  • ◆
    Lv10 talent Level 10 Talent +8% Spell Amplification replaced with +40 Cold Feet Damage per Second

Patch 7.31

  • ▲
    Cold Feet Now deals damage in 0.5s intervals instead of 1s. (Total damage remains unchanged)
  • ◆
    Ice Vortex Slow rescaled from 15/20/25/30% to 16/19/22/25%
  • ◆
    Ice Vortex Magic amplification rescaled from 12/16/20/24% to 16/19/22/25%
  • ▲
    Chilling Touch Cooldown reduced from 15/11/7/3s to 12/9/6/3s
  • ▲
    Chilling Touch Mana cost reduced from 30/45/60/75 to 30/40/50/60
  • ▼
    Chilling Touch Damage reduced from 50/90/130/170 to 40/80/120/160
  • ▼
    Lv20 talent Level 20 Talent -6% Ice Vortex slow/magic resistance reduced to -5%

Patch 7.30c

  • ▲
    Lv10 talent Level 10 Talent +175 Chilling Touch Attack Range increased to +200
  • ▲
    Lv15 talent Level 15 Talent +150 Cold Feet breaking distance increased to +200
  • ▲
    Lv20 talent Level 20 Talent +70 Chilling Touch Damage increased to +80
  • ▼
    Lv25 talent Level 25 Talent 500 AoE cold feet reduced to 450

Patch 7.30

  • ▼
    Cold Feet Cooldown increased from 10/9/8/7 to 12/11/10/9
  • ▼
    Ice Blast Cooldown increased from 40 to 60/50/40
  • ◆
    Lv15 talent Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance

Patch 7.29d

  • ▼
    Ice Vortex Magic resistance reduction reduced from 15/20/25/30 to 12/16/20/24
  • ▼
    Ice Blast Damage reduced from 250/350/450 to 250/325/400

Patch 7.29

  • ▲
    Ice Vortex Mana cost reduced from 40/55/70/85 to 40/50/60/70
  • ▼
    Ice Vortex Cooldown increased from 4 to 7/6/5/4
  • ◆
    Chilling Touch Scepter now reduces mana cost by 50%

Patch 7.27b

  • ▼
    Ice Vortex Manacost reduced from 40/60/80/100 to 40/55/70/85
  • ▲
    Lv10 talent Level 10 Talent increased from +140 Chilling Touch Attack Range to +175
  • ▲
    Lv20 talent Level 20 Talent increased from +65 Chilling Touch Damage to +70

Patch 7.24

  • ▲
    Ice Blast Kill threshold increased from 10/11/12% to 12/13/14%
  • ◆
    Lv10 talent Level 10 Talent changed from +90 Gold/Min to +175 Chilling Touch Attack Range

Patch 7.22f

  • ▼
    Cold Feet Distance to travel reduced from 740 to 715
  • ▲
    Ice Blast Manacost increased from 150 to 175
  • ▼
    Lv15 talent Level 15 Talent reduced from +20 Health Regen to +15

Patch 7.22e

  • ▼
    Base stats Movement Speed reduced from 290 to 285
  • ▼
    Lv25 talent Level 25 Talent reduced from 700 AoE Cold Feet to 625

Patch 7.22

  • ▼
    Ice Vortex Manacost reduced from 50/70/90/110 to 40/60/80/100
  • ▼
    Ice Blast Can no longer been seen on the minimap by enemies if they have truesight

Patch 7.21c

  • ▲
    Base stats Intelligence gain increased from 3 to 3.4
  • ▲
    Ice Blast Duration increased from 9/10/11 to 10/11/12

Patch 7.21

  • ▲
    Chilling Touch Damage increased from 50/85/120/155 to 50/90/130/170
  • ▼
    Ice Vortex Manacost reduced from 65/80/95/110 to 50/70/90/110
  • ▼
    Lv25 talent Level 25 Talent reduced from 900 AoE Cold Feet to 700
  • ▲
    Lv25 talent Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%

Patch 7.20 Chilling Touch reworked

  • ▼
    Ice Vortex No longer has a self bonus
  • ◆
    Chilling Touch Has been reworked

Patch 7.19

  • ▼
    Ice Vortex Manacost reduced from 80/90/100/110 to 65/80/95/110

Patch 7.18

  • ▲
    Ice Blast Duration increased from 8/9/10 to 9/10/11

Patch 7.17

  • ▲
    Lv10 talent Level 10 Talent increased from +60 Gold/Min to +90

Patch 7.14

  • ◆
    Chilling Touch Damage rescaled from 30/45/60/75 to 20/40/60/80
  • ▼
    Chilling Touch No longer pierces Spell Immunity

Patch 7.10

  • ▲
    Lv15 talent Level 15 Talent increased from -1.5s Ice Vortex Cooldown to -2.5s
  • ◆
    Lv25 talent Level 25 Talent changed from 4 Charges of Cold Feet to 900 AoE Cold Feet