Dota 2

Underlord

Strength melee hero, often played as a support, nuker or disabler.

Underlord
Strength

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

160 lines of changes across 42 patches, condensed below to the ones that still matter.

35 buffs and 27 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Firestorm Wave Damage increased from 30/50/70/90 to 30/55/80/105adjusted 16 times across 13 patches, net nerf
  • ▲
    Pit of Malice Cooldown increased from 21/19/17/15s to 30/25/20/15sadjusted 16 times across 10 patches, net buff
  • ▲
    Fiend's Gate Gate channeling can now be interrupted by rootadjusted 15 times across 12 patches, net buff
  • ◆
    Invading Force Movement Speed bonus rescaled from 11/14/17/20% to 9.5% + 0.5% per leveladjusted 6 times across 3 patches, roughly even
  • ◆
    Atrophy Aura Damage Reduction increased from 6/14/22/30% to 8/16/24/32%adjusted 16 times across 10 patches, roughly even

Innate

  • ◆
    Atrophy Aura Duration rescaled from 35/45/55/65s to 25/35/45/55/65sadjusted 5 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter Cooldown decreased from 100/95/90s to 90/85/80schanged 11 times, latest shown
  • ▼
    Shard Aghanim's Shard now allows targeting allieschanged 5 times, latest shown

Base stats

  • ▲
    Attack range increased from 175 to 200adjusted 2 times across 2 patches, net buff
  • ◆
    Strength gain increased from 3.0 to 3.2adjusted 2 times across 2 patches, roughly even
  • ▼
    Intelligence gain reduced from 2.6 to 2.3
  • ▲
    Base Intelligence increased from 17 to 18
Talents changed
  • ◆
    Lv10 talent +60 Firestorm Radius replaced with +15s Atrophy Aura Duration
  • ◆
    Lv15 talent Firestorm Cooldown Reduction increased from 4s to 5s
  • ◆
    Lv20 talent Firestorm Burn Damage decreased from +0.8% to +0.6%
  • ◆
    Lv25 talent Fiend's Gate DPS increased from 125 to 160

Facets were part of the game from 7.36 and were removed in 7.41. Underlord had 15 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▲
    Fiend's Gate Aghanim's Scepter Cooldown decreased from 100/95/90s to 90/85/80s
  • ▼
    Pit of Malice No longer upgraded with Aghanim's Scepter
Current abilities
  • FirestormCalls down waves of fire that damage enemy units in the target area, burning for additional damage over time.
  • Pit of MaliceA deadly pit is conjured at the target location; any unit that enters will be damaged and rooted. Each enemy unit within the pit are affected by the root only every 3.6 seconds.
  • Atrophy AuraNearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.
  • IF
    Invading Force innateAfter an allied hero Teleports, they temporarily gain Damage Reduction and Movement Speed. Allies receive 2x bonuses if teleporting via Fiend's Gate.
  • Fiend's GateOpens 2 portals, one next to Underlord and one in the target location. Heroes can channel a portal for 3.5 seconds to teleport to the other side. Portals have to be at least 1500 away from each other.

What players buy on Underlord

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Underlord change, patch by patch

All 160 changes Valve listed for Underlord since patch 7.06d, newest first. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Pit of Malice No longer upgraded with Aghanim's Scepter
  • ▲
    Fiend's Gate Aghanim's Scepter Cooldown decreased from 100/95/90s to 90/85/80s

Patch 7.41e

  • ◆
    Fiend's Gate Gate channeling can now be interrupted by root

Patch 7.41

  • ▼
    Invading Force No longer levels with Fiend's Gate
  • ◆
    Invading Force Damage Reduction rescaled from 4/6/8/10% to 3.7% + 0.3% per level
  • ◆
    Invading Force Movement Speed bonus rescaled from 11/14/17/20% to 9.5% + 0.5% per level
  • ▲
    Firestorm Wave Damage increased from 30/50/70/90 to 30/55/80/105
  • ▲
    Atrophy Aura Damage Reduction increased from 6/14/22/30% to 8/16/24/32%
  • ▼
    Lv15 talent Level 15 Talent Firestorm Cooldown Reduction increased from 4s to 5s
  • ▲
    Lv25 talent Level 25 Talent Fiend's Gate DPS increased from 125 to 160

Patch 7.40b

  • ▼
    Lv15 talent Level 15 Talent Firestorm Cooldown Reduction increased from 3s to 4s

Patch 7.40

  • ▲
    Base stats Strength gain increased from 3.0 to 3.2
  • ▲
    Base stats Base Intelligence increased from 17 to 18
  • ▲
    Firestorm Cast Range increased from 600/625/650/675 to 675
  • ▼
    Lv15 talent Level 15 Talent Pit of Malice Slow decreased from +25% to +20%
  • ▲
    Lv25 talent Level 25 Talent Fiend's Gate DPS increased from 100 to 125

Patch 7.39c

  • ▲
    Invading Force Movement speed bonus increased from 5/10/15/20% to 11/14/17/20%

Patch 7.39b

  • ▲
    Fiend's Gate Mana Cost decreased from 200 to 175

Patch 7.39

  • ▼
    Facet No longer loses cleave on death
  • ◆
    Facet Demonic Warrior damage type changed from Default to Runty
  • ◆
    Facet Runty units deal 25% less attack damage against heroes
  • ◆
    Facet Demonic Archer damage type changed from Default to Piercing
  • ◆
    Facet Piercing units deal 50% more attack damage against non-hero units, but also deal 50% less damage to heroes and heavy units (buildings and siege creeps)

Patch 7.38

  • ◆
    Lv10 talent Level 10 Talent +60 Firestorm Radius replaced with +15s Atrophy Aura Duration
  • ▼
    Lv20 talent Level 20 Talent Firestorm Burn Damage decreased from +0.8% to +0.6%
  • ▼
    Lv25 talent Level 25 Talent Pit of Malice Root decreased from +0.5s to +0.4s

Patch 7.37d

  • ◆
    Facet Warrior Damage rescaled from 18/32/46 to 20/30/40
  • ▼
    Facet Warrior Last Will DMG decreased from 300/400/500 to 200/300/400
  • ▼
    Atrophy Aura Duration decreased from 35/45/55/65s to 30/40/50/60s

Patch 7.37

  • ◆
    Invading Force New innate ability. Scales with Fiend's Gate
  • ◆
    Invading Force After an allied hero teleports, they temporarily gain damage reduction and movement speed. Bonuses are doubled when teleporting via Fiend's Gate. Damage Reduction: 4/6/8/10%. Bonus Move Speed: 5/10/15/20%. Buff Duration: 5s
  • ▼
    Atrophy Aura No longer an innate ability
  • ◆
    Atrophy Aura Damage Reduction rescaled from 0/6/14/22/30% to 6/14/22/30%
  • ◆
    Atrophy Aura Bonus Damage per creep rescaled from 1/3/5/7/9 to 2/4/6/8
  • ◆
    Atrophy Aura Bonus Damage per hero rescaled from 25/30/35/40/45 to 30/35/40/45
  • ◆
    Atrophy Aura Duration rescaled from 25/35/45/55/65s to 35/45/55/65s
  • ▼
    Fiend's Gate No longer provides a buff after passing through the portal by default (moved to Invading Force innate ability)
  • ▼
    Lv10 talent Level 10 Talent Firestorm Radius decreased from +75 to +60
  • ◆
    Lv10 talent Level 10 Talent +10% Fiend's Gate Movement Bonus/Damage Reduction replaced with +5% Invading Force Movement Bonus/Damage Reduction
  • ▼
    Lv15 talent Level 15 Talent Pit of Malice Slow decreased from +30% to +25%
  • ▼
    Lv25 talent Level 25 Talent Pit of Malice Root decreased from +0.65s to +0.5s

Patch 7.36c

  • ▼
    Facet Warrior Damage decreased from 20/35/50 to 18/32/46
  • ▼
    Facet Archer Damage decreased from 30/45/60 to 25/40/55
  • ▼
    Fiend's Gate Cooldown increased from 110/100/90s to 110/105/100s
  • ▼
    Fiend's Gate Buff Duration decreased from 5/6/7s to 5s

Patch 7.36b

  • ▼
    Facet Archer Aura Move Speed decreased from 5/7/9% to 5%
  • ▲
    Fiend's Gate Aghanim's Scepter Cooldown Reduction decreased from 20s to 10s

Patch 7.36

  • ◆
    Atrophy Aura Now is an Innate ability. Passive, can be leveled up with skill points
  • ◆
    Atrophy Aura Damage Reduction rescaled from 6/14/22/30% to 0/6/14/22/30%
  • ◆
    Atrophy Aura Bonus Damage per creep rescaled from 3/5/7/9 to 1/3/5/7/9
  • ◆
    Atrophy Aura Bonus Damage per hero rescaled from 30/35/40/45 to 25/30/35/40/45
  • ◆
    Atrophy Aura Duration rescaled from 35/45/55/65s to 25/35/45/55/65s
  • ◆
    Facet When Underlord has bonus damage from Atrophy Aura, his attacks start cleaving, dealing 35% damage. The cleave distance is equal to 100 + 5 per each point of bonus damage
  • ◆
    Facet Whenever Underlord teleports with Fiend's Gate, he will bring forth uncontrollable Warriors and Archers to fight for him. The first underlings are summoned together for the closest visible enemy unit within 1200 range from the Gate Underlord teleported to, then they are summoned one by one in 2s intervals. All summons die once the Gates close. Summons level depends on the level of Fiend's Gate.
  • ◆
    Facet When the pair of underlings appear, they target the enemy they were summoned for. When that unit dies, summons will not disappear and attack the closest enemy on the map. Underlings can't be summoned for buildings in the area, however they might attack them once all other units are killed.
  • ◆
    Facet Warrior has 400/600/800 health and 20/35/50 attack damage. Burns 10/20/30 mana on every hit, and deals 300/400/500 magical damage to whoever kills it. Gold and Experience Bounty: 20/30/40
  • ◆
    Facet Archer has 400/600/800 health and 30/45/60 attack damage. Has a passive aura that increases movement speed by 5/7/9%. Gold and Experience Bounty: 20/30/40
  • ▲
    Pit of Malice Root Duration increased from 1.2/1.4/1.6/1.8s to 1.5/1.6/1.7/1.8s
  • ▼
    Pit of Malice Mana Cost increased from 80/100/120/140 to 110/120/130/140
  • ▼
    Pit of Malice Cooldown increased from 21/19/17/15s to 30/25/20/15s
  • ▲
    Fiend's Gate Cast Point decreased from 0.2s to 0.0s
  • ▼
    Fiend's Gate Minimum Distance decreased from 2000 to 1500
  • ◆
    Fiend's Gate Aghanim's Scepter now also reduces Cooldown by 20 seconds
  • ◆
    Lv10 talent Level 10 Talent +5 Armor replaced with +10% Fiend's Gate Movement Bonus/Damage Reduction
  • ◆
    Lv20 talent Level 20 Talent +15% Atrophy Aura Attack Damage Reduction replaced with +10% Atrophy Aura Damage Reduction/Gain
  • ◆
    Lv25 talent Level 25 Talent +50% Atrophy Allied Hero Bonus replaced with Fiend's Gates deal 100 DPS in a 700 radius

Patch 7.35d

  • ▼
    Pit of Malice Aghanim's Scepter no longer slows enemy movement by 40%
  • ◆
    Pit of Malice Aghanim's Scepter now increases radius by 100
  • ▲
    Atrophy Aura Bonus Damage per creep increased from 2/4/6/8 to 3/5/7/9
  • ◆
    Lv15 talent Level 15 Talent +75 Pit of Malice AoE replaced with Pit of Malice Slows by 30%

Patch 7.35

  • ▲
    Pit of Malice Now deals 20/30/40/50 damage upon rooting a unit
  • ▲
    Pit of Malice Cast Point improved from 0.35s to 0.25s
  • ▲
    Fiend's Gate Cast Point improved from 0.45s to 0.2s

Patch 7.34

  • ▼
    Firestorm Cooldown increased from 15/14/13/12s to 16/15/14/13s
  • ◆
    Firestorm Aghanim's Shard now allows targeting allies
  • ▲
    Pit of Malice Cast Point improved from 0.45s to 0.35s
  • ▼
    Lv20 talent Level 20 Talent Firestorm Burn Damage decreased from +1% to +0.8%

Patch 7.33c

  • ▼
    Fiend's Gate Mana Cost increased from 100 to 200
  • ▼
    Lv10 talent Level 10 Talent Firestorm Radius decreased from +100 to +75
  • ▲
    Lv15 talent Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s

Patch 7.33b

  • ◆
    Atrophy Aura Damage Reduction rescaled from 5/15/25/35% to 6/14/22/30%
  • ▼
    Fiend's Gate Channel Time increased from 3s to 3.5s

Patch 7.33

  • ▼
    Firestorm Mana Cost increased from 110/120/130/140 to 110/125/140/155
  • ◆
    Atrophy Aura Duration rescaled from 30/45/60/75s to 35/45/55/65s
  • ▲
    Fiend's Gate Cooldown decreased from 120/110/100s to 110/100/90s

Patch 7.32b

  • ▲
    Firestorm Wave Damage increased from 25/40/55/70 to 30/50/70/90

Patch 7.32

  • ◆
    Firestorm Max Health Burn Damage rescaled from 1/2/3/4% to 1.5/2/2.5/3%
  • ▼
    Firestorm Cooldown increased from 12s to 15/14/13/12s
  • ▲
    Fiend's Gate Cooldown decreased from 140/120/100 to 120/110/100
  • ▲
    Fiend's Gate Incoming damage reduction increased from 10/20/30% to 14/22/30%

Patch 7.31

  • ▼
    Firestorm Shard No longer reduces cast point
  • ◆
    Firestorm Shard Now also reduces Wave and Burn intervals and duration by 25%
  • ◆
    Removed Dark Rift
  • ◆
    Fiend's Gate Now Underlord's Ultimate. Opens 2 portals, one next to Underlord and one in the target location with global range. The destination portal has to be at least 2000 units away from Underlord. Heroes can channel a portal for 3 seconds to teleport to the other side. Allies that pass through the portal temporarily gain 10/20/30% damage reduction and 10/20/30% movement speed for 5/6/7s. Casting Fiend's Gate will cause Underlord to immediately start teleporting. Mana cost: 100 Cooldown: 140/120/100
  • ◆
    Fiend's Gate Reworked Scepter: Fiend's Gate spawns a Pit of Malice under both portals. Pit of Malice slows enemies by 40%

Patch 7.30c

  • ▲
    Fiend's Gate Cooldown reduced from 130 to 110
  • ▼
    Lv10 talent Level 10 Talent +125 Firestorm Radius reduced to +100
  • ▲
    Lv20 talent Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%

Patch 7.30

  • ▼
    Base stats Base Movement speed reduced from 295 to 290
  • ▼
    Firestorm Mana cost increased from 100/110/120/130 to 110/120/130/140
  • ◆
    Fiend's Gate Reworked Scepter: Grants a new ability Fiend's Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed
  • ◆
    Lv20 talent Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage
  • ◆
    Lv20 talent Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction
  • ▲
    Lv25 talent Level 25 Talent increased from +40% Allies Atrophy Aura to +50%

Patch 7.29

  • ▲
    Base stats Attack range increased from 175 to 200
  • ◆
    Aghanim's upgrade Dark Rift Scepter now also increases radius from 600 to 900
  • ▼
    Aghanim's upgrade Dark Rift Scepter no longer reduces cooldown
  • ◆
    Aghanim's upgrade Dark Rift Scepter now causes it to have two charges
  • ◆
    Firestorm Radius rescaled from 400/430/460/490 to 425
  • ▼
    Firestorm Shard no longer provides healing
  • ◆
    Firestorm Shard now also increases the Firestorm wave count by 3
  • ◆
    Lv10 talent Level 10 Talent changed from +2 Firestorm Wave Count to +125 Firestorm Radius
  • ▲
    Lv20 talent Level 20 Talent increased from +50 Attack Speed to +60
  • ◆
    Lv25 talent Level 25 Talent changed from 15% Firestorm Building Damage to 40% Atrophy Allied Hero Bonus

Patch 7.27d

  • ▼
    Firestorm Cast range reduced from 675 to 600/625/650/675
  • ▼
    Pit of Malice Cooldown increased from 18/17/16/15 to 21/19/17/15
  • ▲
    Pit of Malice Disable duration increased from 0.9/1.2/1.5/1.8 to 1.2/1.4/1.6/1.8
  • ◆
    Atrophy Aura Creep bonus changed from 4/5/6/7 to 2/4/6/8
  • ▲
    Lv15 talent Level 15 Talent increased from -3s Firestorm Cooldown to -4s

Patch 7.27c

  • ▼
    Atrophy Aura Radius reduced from 1200 to 900
  • ▼
    Pit of Malice Cast range reduced from 750 to 675
  • ▼
    Firestorm Cast range reduced from 750 to 675
  • ▼
    Lv15 talent Level 15 Talent reduced from +100 Pit of Malice AoE to +75
  • ▼
    Lv25 talent Level 25 Talent reduced from +20% Firestorm Building Damage to +15%

Patch 7.27b

  • ▲
    Base stats Attack range increased from 150 to 175
  • ▼
    Atrophy Aura No longer provides permanent bonus damage
  • ◆
    Atrophy Aura Creep death damage rescaled from 5 to 4/5/6/7
  • ▲
    Atrophy Aura Damage duration increased from 30/40/50/60 to 30/45/60/75
  • ▲
    Firestorm Cast point reduced from 0.6 to 0.5
  • ▲
    Firestorm AoE increased from 400 to 400/430/460/490
  • ▼
    Firestorm Debuff no longer ignores Ancients (still ignores Roshan)
  • ▲
    Pit of Malice Cooldown reduced from 22/20/18/16 to 18/17/16/15
  • ◆
    Lv10 talent Level 10 Talent changed from +20 Movement Speed to +5 Armor
  • ◆
    Lv10 talent Level 10 Talent changed from +14 Firestorm Wave Damage to +12% Magic Resistance
  • ◆
    Lv15 talent Level 15 Talent changed from +5 Atrophy Permanent Bonus Damage to -3s Firestorm Cooldown
  • ◆
    Lv15 talent Level 15 Talent changed from +175 Cast Range to +100 Pit of Malice AoE

Patch 7.26c

  • ▼
    Base stats Strength gain reduced from 3.3 to 3.0
  • ▼
    Lv10 talent Level 10 Talent reduced from +25 Movement Speed to +20
  • ▲
    Lv15 talent Level 15 Talent increased from +150 Cast Range to +175

Patch 7.24

  • ▼
    Lv15 talent Level 15 Talent reduced from +7 Atrophy Permanent Damage to +6
  • ▲
    Lv15 talent Level 15 Talent increased from +150 Cast Range to +200
  • ▼
    Lv20 talent Level 20 Talent reduced from +70 Attack Speed to +60

Patch 7.22f

  • ▲
    Pit of Malice Cooldown reduced from 24/22/20/18 to 22/20/18/16
  • ▲
    Dark Rift cooldown reduced from 130/120/110 to 130/115/100

Patch 7.22e

  • ▼
    Pit of Malice Manacost reduced from 100/115/130/145 to 80/100/120/140
  • ▲
    Pit of Malice Cooldown reduced from 30/26/22/18 to 24/22/20/18

Patch 7.22d

  • ▲
    Pit of Malice AoE increased from 390 to 400
  • ◆
    Lv10 talent Level 10 Talent changed from +25 Movement Speed to +30
  • ▲
    Lv15 talent Level 15 Talent increased from +100 Cast Range to +125
  • ◆
    Lv15 talent Level 15 Talent changed from +15 Atrophy Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage

Patch 7.22c

  • ▲
    Base stats Base armor increased by 1

Patch 7.22

  • ▲
    Pit of Malice Radius increased from 375 to 390
  • ▲
    Pit of Malice Cooldown reduced from 32/28/24/20 to 30/26/22/18

Patch 7.21

  • ▲
    Base stats Base movement speed increased by 5

Patch 7.20b

  • ▼
    Base stats Intelligence gain reduced from 2.6 to 2.3

Patch 7.20

  • ▲
    Atrophy Aura Now provides a permanent +2/3/4/5 bonus damage when a hero dies under the aura

Patch 7.14

  • ▼
    Firestorm Overtime percentage based damage no longer affects Roshan/Ancients
  • ◆
    Dark Rift manacost from 75/150/225 to 100/200/300

Patch 7.07c

  • ▼
    Lv20 talent Level 20 Talent reduced from +30 Health Regen to +20

Patch 7.06d

  • ▲
    Firestorm Firestorm Max Health damage increased from 0.8/1.6/2.4/3.2% to 1/2/3/4%