Counter-Strike 2

M4A1-S

Rifle, CT side.

M4A1-S
Rifles · CT side

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every weapon page.

Since you last played

Changed in 9 updates

9 balance changes across 9 updates, condensed below to what still matters.

2 buffs and 4 nerfs in total: trending weaker.

Biggest balance changes

  • ▼
    Range Reduced the M4A1-S range modifier from 0.99 to 0.94.adjusted 2 times across 2 updates, net nerf
  • ◆
    Ammo Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.adjusted 3 times across 3 updates, roughly even
  • ▼
    Price M4A1-S – Price reduced to $2900.adjusted 3 times across 3 updates, net nerf
  • ◆
    Accuracy New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE.

Most recent change 18 November 2022

  • ▼
    Range Reduced the M4A1-S range modifier from 0.99 to 0.94.

Using the M4A1-S now

Full armor and a defuse kit. It is quiet and accurate, so take utility for holds.

Alternatives

  • Cheaper rifle for a force buy

  • Bigger magazine and a faster spray

Every M4A1-S change, update by update

All 23 lines Valve listed for the M4A1-S since Apr 2014, newest first, fixes and visual changes included. Last changed 14 August 2025.

  • ▼
    Draw time Improved deploy animations for the AWP, M4A4, M4A1-S. visual

  • ◆
    Draw time Fixed the bolt not moving during the M4A4 and M4A1-S deployment animations fix

  • ◆
    Draw time Adjusted M4A4 and M4A1-S draw animation to start from out-of-frame visual

  • ▼
    Range Reduced the M4A1-S range modifier from 0.99 to 0.94.

  • ▼
    Ammo Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.

  • ▲
    Price M4A1-S – Price reduced to $2900.

  • ◆
    Ammo The M4A1-S now holds 25 bullets in the magazine, and has 75 in reserve.

  • ▲
    Ammo Increased reserve ammo for the M4A1-S from 40 to 60, to provide some additional utility without impacting brief engagements.

  • ◆
    Fixed bug where USP-S and M4A1-S were playing distant versions beyond their max audible distance. fix
  • ◆
    Added missing snd_lvl to M4A1 so it can receive DSP effects. visual

  • ◆
    Range Fixed bug where M4A1-S was audible at long range. fix

  • ◆
    Reload Added unique distant, draw, and reload sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, and unsilenced M4A1-S. visual

  • ◆
    Accuracy New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE.

  • ◆
    M4A1-Silenced has been added to the rifle section of available Arms Race weapons.

  • ◆
    Reverted recent changes to pistols and the AK-47, M4A4, and M4A1-S (see the CS:GO blog for details).

  • ◆
    Range Adjusted recovery time on the AK47, M4A4, and M4A1-S assault rifles to reduce the range at which spraying is preferable to tapping/bursting.

  • ▼
    Price Increased price of the M4A1-Silencer from 3100 to 3200 to align the weapon’s price with its utility.

  • ◆
    Updated M4A1-S description

  • ▼
    Price Increased price of M4A1-S to $3100
  • ◆
    Fixed M4A1-S muzzle flash showing through smoke. fix

  • ◆
    Fixed a networking regression with M4A1-S when fired by a player who is not the owner of original item. fix

  • ◆
    Default USP, M4A1-S, and CZ-75 Auto weapons that are on the ground will show the correct names in “swap for” message.
  • ◆
    Decoy grenades now work properly for the USP-S, M4A1-S, and CZ75 Auto.